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803 results on '"Software engineering"'

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1. Development of a software engineering process improvement game

2. An evaluation of object oriented example programs in introductory programming textbooks

3. An encryption system in assembly language

4. A browser-based operating systems project

5. An exploration of the current state of information assurance education

6. (Re)defining computing curricula by (re)defining computing

7. Incremental submission of programming code using object-oriented classes

8. Evaluation of a software engineering course by reflection

9. Software reuse and plagiarism

10. Engaging students in specification and reasoning

11. Model checking education for software engineers in Japan

12. Proglets for first-year programming in Java

13. An introductory course on programming based on formal specification and program calculation

14. Teaching formal methods in the context of software engineering

15. Challenges in teaching a graduate course in applied cryptography

16. Formal methods versus engineering

17. LC3uArch

18. Introducing PyLighter

19. Injecting rapid feedback and collaborative reasoning in teaching specifications

20. Academia-academia-industry collaborations on software engineering projects using local-remote teams

21. Successful and unsuccessful problem solving approaches of novice programmers

22. Test-driven data structures

23. Renaissance computing

24. An experience report on the design and delivery of two new software design courses

25. Implications of integrating test-driven development into CS1/CS2 curricula

26. Test-driven design for introductory OO programming

27. Revising an assessment plan to conform to the new ABET-CAC guidelines

28. Dereferee

29. Thinking about computational thinking

30. Integrating pedagogical code reviews into a CS 1 course

31. Complex game development throughout the college curriculum

32. Use of MATLAB in teaching the fundamentals of random variables

33. Concurrent CS

34. A graphics-based approach to data structures

35. ROSE

36. Teaching software quality assurance by encouraging student contributions to an open source web-based system for the assessment of programming assignments

37. Teaching computer aided software engineering at the graduate level

38. Supercomputing in plain english

39. Refining educational content through a closed-loop FLOW approach

40. Creating synergy between usability courses and open source software projects

41. An industry perspective on the beginnings of CAD

42. Sudoku

43. Issues in the instantiation of template classes

44. A survey of evidence for test-driven development in academia

45. Isn't it time you had an emulab?

46. Debugging

47. Language engineering in the context of a popular, inexpensive robot platform

48. Misunderstandings about object-oriented design

49. Scratching the surface of advanced topics in software engineering

50. Supporting student-written tests of gui programs

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