48 results on '"Thiago Silva"'
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2. Autonomously Reconfigurable Robot Coupled with Intelligent Vision and Control System for Rapid Runtime Adaptation.
3. A Complete Framework for Offline and Counterfactual Evaluations of Interactive Recommendation Systems.
4. Research on Brain-Computer Interfaces in the Entertainment Field.
5. Incorporating Eye Tracking into an EEG-Based Brainwave Visualization System.
6. Exploring Scenarios of Uncertainty about the Users' Preferences in Interactive Recommendation Systems.
7. User Cold-start Problem in Multi-armed Bandits: When the First Recommendations Guide the User's Experience.
8. Interactive POI Recommendation: applying a Multi-Armed Bandit framework to characterise and create new models for this scenario.
9. A Reward Function Using Image Processing for a Deep Reinforcement Learning Approach Applied to the Sonic the Hedgehog Game.
10. A System for Graphical Visualization of Brainwaves to Analyse Media Content Consumption.
11. iRec: An Interactive Recommendation Framework.
12. A contextual approach to improve the user's experience in interactive recommendation systems.
13. The impact of first recommendations based on exploration or exploitation approaches in recommender systems' learning.
14. An Intelligent Hybrid Model for the Construction of Expert Systems in Malware Detection.
15. Autonomous Data Density pruning fuzzy neural network for Optical Interconnection Network.
16. Self-organized direction aware for regularized fuzzy neural networks.
17. Using hybrid systems in the construction of expert systems in the identification of cognitive and motor problems in children and young people.
18. Enhanced Virtual Synchronous Generator with Harmonic Current Filtering Capability.
19. Virtual Synchronous Generator with Harmonic Current Filtering Capability Based on Voltage Detection.
20. Bayesian Fuzzy Clustering neural network for regression problems.
21. Method of pruning the hidden layer of the extreme learning machine based on correlation coefficient.
22. A Comparative Study on Sigma-Point Kalman Filters for Trajectory Estimation of Hybrid Aerial-Aquatic Vehicles.
23. Software Accessibility for Visually Impaired People: a systematic mapping study.
24. Using Fuzzy Neural Networks to the Prediction of Improvement in Expert Systems for Treatment of Immunotherapy.
25. Data density-based clustering for regularized fuzzy neural networks based on nullneurons and robust activation function.
26. Incremental regularized Data Density-Based Clustering neural networks to aid in the construction of effort forecasting systems in software development.
27. Evolving fuzzy neural networks to aid in the construction of systems specialists in cyber attacks.
28. Using Resistin, Glucose, Age and BMI and Pruning Fuzzy Neural Network for the Construction of Expert Systems in the Prediction of Breast Cancer.
29. Multi-Armed Bandits in Recommendation Systems: A survey of the state-of-the-art and future directions.
30. Observing Effort Factors in the Test Design & Implementation Process of Web Services Projects.
31. Towards comparison of Kalman filter methods for localisation in underwater environments.
32. Velocity regulation of a linear welding robot by unscented and cubature Kalman filter output estimation-based sliding mode control.
33. An extended Kalman filter state estimation-based robust MRAC for welding robot motor control.
34. Fuzzy Neural Networks based on Fuzzy Logic Neurons Regularized by Resampling Techniques and Regularization Theory for Regression Problems.
35. Vibrotactile sensory substitution on personal navigation: Remotely controlled vibrotactile feedback wearable system to aid visually impaired.
36. Análise Linguístico-Científica dos Termos 'Esforço' e 'Custo' e sua Relação com o Software: Um Estudo Qualitativo Apoiado pela Linguística de Corpus.
37. Cheers to Untappd! Preferences for Beer Reflect Cultural Differences Around the World.
38. On the Evaluation of Contention-Aware List Schedulers on Multicore Cluster.
39. A Proposal of Dynamic Content Search in aUbiquitous Tourist Guid.
40. Fuzzy neural networks to create an expert system for detecting attacks by SQL Injection.
41. Using Well-Founded Provenance Ontologies to Query Meteorological Data.
42. Defining RESTful Web Services Test Cases from UML Models.
43. Testes Funcionais de Web Services RESTful a partir de Modelos UML.
44. Uma Abordagem Baseada em Especificação para Testes de Web Services RESTful.
45. Regularized Fuzzy Neural Networks to Aid Effort Forecasting in the Construction and Software Development.
46. Immune/Neural approach to characterize salivary gland neoplasms (SGN).
47. Pruning Fuzzy Neural Network Applied to the Construction of Expert Systems to Aid in the Diagnosis of the Treatment of Cryotherapy and Immunotherapy.
48. GameMaking: Uma Metodologia para o Ensino de Informática para Alunos do Ensino Fundamental através da criação de Jogos Digitais.
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