62 results on '"Hyewon Seo"'
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2. Inverse Garment and Pattern Modeling with a Differentiable Simulator.
3. Inverse Garment and Pattern Modeling with a Differentiable Simulator.
4. Shape Conditioned Human Motion Generation with Diffusion Model.
5. Enhancing Gait Video Analysis in Neurodegenerative Diseases by Knowledge Augmentation in Vision Language Model.
6. Analysis of Intermittent Single-bit Failure on 10-nm node generation DRAM Devices.
7. 3D Facial Expression Generator Based on Transformer VAE.
8. Video-Based Gait Analysis for Assessing Alzheimer's Disease and Dementia with Lewy Bodies.
9. Survey on Integrated Vehicular Platforms for Next Generation Mobility.
10. Evaluation of Metaheuristic Algorithms for TAS Scheduling in Time-Sensitive Networking.
11. 4D Facial Expression Diffusion Model.
12. Groupwise Shape Correspondence Refinement with a Region of Interest Focus.
13. DSNet: Dynamic Skin Deformation Prediction by Recurrent Neural Network.
14. 3D mesh animation compression based on adaptive spatio-temporal segmentation.
15. Spatio-temporal Segmentation Based Adaptive Compression of Dynamic Mesh Sequences.
16. DSNet: Dynamic Skin Deformation Prediction by Recurrent Neural Network.
17. Indoor scene reconstruction from a sparse set of 3D shots.
18. Reconstructing Flowers from Sketches.
19. Visual Attention for Rendered 3D Shapes.
20. Personalized Body Modeling.
21. Joint entropy-based motion segmentation for 3D animations.
22. Reconstruction of helices from their orthogonal projection.
23. Spatial Matching of Animated Meshes.
24. Spatio-temporal segmentation for the similarity measurement of deforming meshes.
25. Similarity of Deforming Meshes Based on Spatio-temporal Segmentation.
26. Descriptive: Interactive 3D Shape Modeling from A Single Descriptive Sketch.
27. On spatio-temporal feature point detection for animated meshes.
28. Editorial.
29. Fourier-based modeling of topologically complex bone data using various alternatives of 3D scalar fields.
30. Automatic Transition Detection of Segmented Motion Clips Using PCA-based GMM Method.
31. Motion Control of a Dancing Character with Music.
32. Validating a cloth simulator for measuring tight-fit clothing pressure.
33. 3D Body Reconstruction from Photos Based on Range Scan.
34. Modeling anatomical-based humans.
35. Data-Driven Approaches to Digital Human Modeling.
36. Modeling of Bodies and Clothes for Virtual Environments.
37. RGB-D IBR: rendering indoor scenes using sparse RGB-D images with local alignments.
38. An automatic modeling of human bodies from sizing parameters.
39. Automatic Modeling of Animatable Virtual Humans - A Survey.
40. Synthesizing animatable body models with parameterized shape modifications.
41. Compression of 3D mesh sequences by temporal segmentation.
42. Estimating dynamic skin tension lines in vivo using 3D scans.
43. Inferring mirror symmetric 3D shapes from sketches.
44. Landmark transfer with minimal graph.
45. GENESIS: Generation of E-Population Based on Statistical Information.
46. From 2D Photos of Yourself to Virtual Try-on Dress on the Web.
47. Interactive Modelling of MPEG-4 Deformable Human Body Models.
48. VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park.
49. LoD Management on Animating Face Models.
50. Sketching of Mirror-Symmetric Shapes.
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