14 results on '"Emily A. Johnson"'
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2. Supporting Self-Regulated Learning in a User-Centered Design Graduate Course.
3. Miro, Miro: Student perceptions of a visual discussion board.
4. ELLE-ments of Learning: A Framework for Analyzing Multimodal Technical Communication Strategies in an Educational VR Game.
5. Work-in-Progress - Context is Key in Immersive Learning Environments.
6. BeadED Adventures: Crafting STEM Learning.
7. Assessing the Impact of Game Modalities in Second Language Acquisition: ELLE the EndLess LEarner.
8. Facilitating Undergraduate Experimental Game Design: A Pilot Study with Celestial Harmony.
9. The effects of breastfeeding versus formula-feeding on cerebral cortex maturation in infant rhesus macaques.
10. SuperJam: Participatory Design for Accessible Games.
11. Outcome-focused design for health education games: Understanding playing techniques and values reinforced by a game's procedural rhetoric.
12. ELLE the EndLess LEarner: Exploring Second Language Acquisition Through an Endless Runner-style Video Game.
13. Cloud computing adoption and usage in community colleges.
14. Developing on-line learning materials for higher education: An overview of current issues.
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