63 results on '"Petrillo, Fabio"'
Search Results
2. Game Engine Comparative Anatomy
3. SPIRT: A Fault-Tolerant and Reliable Peer-to-Peer Serverless ML Training Architecture
4. Quality and Security Frameworks for IoT-Architecture Models Evaluation
5. A Lexical and Semantical Analysis on REST Cloud Computing APIs
6. An approach to apply Automated Acceptance Testing for Industrial Robotic Systems
7. An approach to build consistent software architecture diagrams using devops system descriptors
8. SimKan: Training Kanban Practices Through Stochastic Simulation
9. SCAS-AI: A Strategy to Semi-Automate the Initial Selection Task in Systematic Literature Reviews
10. Towards Continuous Systematic Literature Review in Software Engineering
11. Towards automated video game testing
12. What makes a game high-rated?
13. Video game project management anti-patterns
14. ASE4Games 2021 Workshop Summary
15. Are REST APIs for Cloud Computing Well-Designed? An Exploratory Study
16. Adapting the Scrum Framework to the Needs of Virtual Teams of Game Developers with Multi-site Members
17. Serverless on Machine Learning: A Systematic Mapping Study
18. Log severity levels matter: A multivocal mapping
19. Mapping breakpoint types: an exploratory study
20. Analyzing and Visualizing Projects and their Relations in Software Ecosystems
21. Analyzing and Visualizing Projects and their Relations in Software Ecosystems
22. Automated Support for Searching and Selecting Evidence in Software Engineering: A Cross-domain Systematic Mapping
23. Establishing a Search String to Detect Secondary Studies in Software Engineering
24. New Insight into the Identity of Italian Grapevine Varieties: The Case Study of Calabrian Germplasm
25. Game industry problems: An extensive analysis of the gray literature
26. A Survey of Video Game Testing
27. Towards improving architectural diagram consistency using system descriptors
28. What skills do IT companies look for in new developers? A study with Stack Overflow jobs
29. Are game engines software frameworks? A three-perspective study
30. Open Source Software Development Process: A Systematic Review
31. Code smells and refactoring: A tertiary systematic review of challenges and observations
32. DR-Tools: a suite of lightweight open-source tools to measure and visualize Java source code
33. Knowledge Management for Promoting Update of Systematic Literature Reviews: An Experience Report
34. Are apps ready for new Android releases?
35. AndroidPropTracker
36. Dataset of Video Game Development Problems
37. Improving Engagement Assessment in Gameplay Testing Sessions using IoT Sensors
38. Architecting Blockchain Systems
39. A Preliminary Systematic Mapping on Software Engineering for Robotic Systems
40. A systematic literature review on automated log abstraction techniques
41. Software Configuration Engineering in Practice Interviews, Survey, and Systematic Literature Review
42. A large scale empirical study of the impact of Spaghetti Code and Blob anti-patterns on program comprehension
43. What should your run-time configuration framework do to help developers?
44. Who Can Maintain This Code?: Assessing the Effectiveness of Repository-Mining Techniques for Identifying Software Maintainers
45. Multiple Fault-Tolerance Mechanisms in Cloud Systems: A Systematic Review
46. TRIADE A Three-Factor Trace Segmentation Method to Support Program Comprehension
47. A Tertiary Systematic Literature Review on Software Visualization
48. Swarm debugging: The collective intelligence on interactive debugging
49. Visualizing Sequences of Debugging Sessions using Swarm Debugging
50. WiFi Coverage Range Characterization for Smart Space Applications
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