78 results on '"Milosz, Marek"'
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2. Ontological approach for competency-based curriculum analysis
3. 3D scanning and modeling of highly detailed and geometrically complex historical architectural objects: the example of the Juma Mosque in Khiva (Uzbekistan)
4. Three-Dimensional Digitization of Documentation and Perpetual Preservation of Cultural Heritage Buildings at Risk of Liquidation and Loss—The Methodology and Case Study of St Adalbert’s Church in Chicago
5. An Automated Support System in a Remote Laboratory in the Context of Online Learning
6. A Real-Time Dynamic Gesture Variability Recognition Method Based on Convolutional Neural Networks
7. Continuous Sign Language Recognition and Its Translation into Intonation-Colored Speech
8. Analysis of the Consistency of Prerequisites and Learning Outcomes of Educational Programme Courses by Using the Ontological Approach
9. Investments Decision Making on the Basis of System Dynamics
10. The “Architectural Jewels of Lublin” Game as a Tool for Collaborative Interactive Learning of History
11. The Perception of the One-Semester International Academic Mobility Programme by Students of Computer Science
12. Acquiring the History of the City with Collaborative Game Based Learning
13. Special Issue on 3D Information Technologies in Cultural Heritage Preservation and Popularization—Motivations, Works Overview, and the Future
14. Development of an algorithm for solving the problem of optimal control on a finite interval for a nonlinear system of a three-sector economic cluster
15. Preliminary Application of the Algorithm Highlighting Petroglyph Patterns
16. 3D technologies for intangible cultural heritage preservation—literature review for selected databases
17. Modeling and Optimization of the Production Cluster
18. Computer Science Studies in English from the Perspective of Students and Business
19. Methodology of 3D Scanning of Intangible Cultural Heritage—The Example of Lazgi Dance
20. The Use of Steganography to Control Multimedia Players
21. Documenting the geometry of large architectural monuments using 3D scanning – the case of the dome of the Golden Mosque of the Tillya-Kori Madrasah in Samarkand
22. Eye Tracking—An Innovative Tool in Medical Parasitology
23. Architectural Jewels of Lublin
24. 3D Scanning and Visualization of Large Monuments of Timurid Architecture in Central Asia -- A Methodical Approach
25. Virtual and interactive museum of archaeological artefacts from Afrasiyab – An ancient city on the silk road
26. Identification of the oculo-motor system based on the Volterra model using eye tracking technology
27. Development of Extensive Polish Handwritten Characters Database for Text Recognition Research
28. KYRGYZ STUDENTS' WILLINGNESS AND EXPECTATIONS TO UNDERTAKE JOINT INTERNATIONAL MASTER’S STUDIES IN COMPUTER SCIENCE
29. 3D INFORMATION TECHNOLOGIES IN CULTURAL HERITAGE PRESERVATION AND POPULARIZATION - A SERIES OF SEMINARS FOR MUSEOLOGISTS MADE BY COMPUTER SCIENTISTS
30. Usability Testing of e-Government Online Services Using Different Methods – a Case Study
31. Gamification in Engineering Education – a Preliminary Literature Review
32. Overseas Use of the Remote Laboratory NetLab
33. ICT STUDIES IN ENGLISH – A STUDY OF A PHENOMENON DYNAMIC AMONG KAZAKH STUDENTS
34. ADJUSTING THE UNDERGRADUATE COMPUTER SCIENCE CURRICULA TO LABOUR MARKET REQUIREMENTS BASED ON THE ACM/IEEE MODEL
35. WORLD WIDE EDUCATION OF CULTURE HERITAGE USING NEW TECHNOLOGIES – "3D DIGITAL SILK ROAD" PORTAL CASE STUDY
36. WHAT PROGRAMMING LANGUAGE SHOULD BE TAUGHT TO COMPUTER SCIENCE STUDENTS? – THAT IS THE QUESTION
37. Determination of ceramic tile colour surface areas on the medieval Sher-Dor Madrasah mosaic in Samarkand – Problems and solutions
38. ANALYSIS OF TRENDS IN ICT AND ITS IMPLICATION IN HIGHER EDUCATION CURRICULA
39. Problems of Optimal Control for a Class of Linear and Nonlinear Systems of the Economic Model of a Cluster
40. COMPUTER SCIENCE STUDENTS’ PERCEPTION OF ONE-SEMESTER INTERNATIONAL ACADEMIC MOBILITY – A COMPARATIVE POLISH AND KAZAKH STUDY
41. NEEDS OF KYRGYZ ICT INDUSTRY AND ACM/IEEE COMPUTING CURRICULA
42. Optimisation of Discrete Processes with Bounded Control
43. STUDENTS’ READINESS FOR ONE-SEMESTER INTERNATIONAL ACADEMIC MOBILITY – A COMPARATIVE STUDY AMONG POLISH AND UZBEK COMPUTER SCIENCE STUDENTS
44. ANALYSIS AND IMPROVEMENT OF A NATURAL USER INTERFACE OF THE COMPUTERIZED BOARD GAME "ARCHITECTURAL JEWELS OF LUBLIN"
45. A SYSTEMATIC LITERATURE REVIEW AS A TOOL TO ANALYSE EMERGING TECHNOLOGIES – THE METHODOLOGY AND BLOCKCHAIN CASE STUDY
46. Motion Capture Technology as a Tool for Quantitative Assessment of the Rehabilitation Progress of Gait by Using Soft Orthoses
47. INTERESTS OF COMPUTER SCIENCE UNDERGRADUATE STUDENTS AND ACADEMIC TEACHERS VS. LABOR MARKET NEEDS – RESULTS OF DIPLOMA THESES TOPICS ANALYSIS
48. SHORT FORMS OF ADDITIONAL ACTIVITIES CARRIED OUT BY INDUSTRY PRACTITIONERS AT THE UNIVERSITY IN THE EYES OF COMPUTER SCIENCE STUDENTS
49. CHANGES IN THE PERCEPTION OF COMPUTER SCIENCE STUDIES IN ENGLISH BY EMPLOYERS
50. Mobile Application Usability Testing in Quasi-Real Conditions - the Synergy of Using Different Methods
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