39 results on '"Bækgaard, Per"'
Search Results
2. Perceptions and effectiveness of episodic future thinking as digital micro-interventions based on mobile health technology
3. “Is Not the Truth the Truth?”: Analyzing the Impact of User Validations for Bus In/Out Detection in Smartphone-Based Surveys
4. Using Augmented Reality to Mitigate Blind Spots in Trucks
5. Exploring Patient Needs and Designing Concepts for Digitally Supported Health Solutions in Managing Type 2 Diabetes: Cocreation Study
6. Towards a Software Architecture for Neurophysiological Experiments
7. Universal Design of Gaze Interactive Applications for People with Special Needs
8. Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input
9. DiaFocus: A Personal Health Technology for Adaptive Assessment in Long-Term Management of Type 2 Diabetes
10. Reproducibility of Mesopic and Photopic Pupil Sizes in Myopic Children Using a Dedicated Pupillometer with Human-Assisted or Automated Reading
11. Investigating the Reliability of Pupillometry as a Measure of Individualized Listening Effort
12. Smooth-pursuit performance during eye-typing from memory indicates mental fatigue
13. Unboxing the Clinical Health Technology Deployment
14. Experiences of a Speech-enabled Conversational Agent for the Self-report of Well-being among People Living with Affective Disorders: An In-the-Wild Study
15. Feasibility of a Device for Gaze Interaction by Visually-Evoked Brain Signals
16. A Game of Dark Patterns: Designing Healthy, Highly-Engaging Mobile Games
17. What's Up With These Conversational Health Agents? From Users' Critiques to Implications for Design
18. What Is the Difference? Investigating the Self-Report of Wellbeing via Conversational Agent and Web App
19. Teaching User Experience Design Ethics to Engineering Students: Lessons Learned
20. Assessing Levels of Attention Using Low Cost Eye Tracking
21. Baseline pupil size encodes task-related information and modulates the task-evoked response in a speech-in-noise task
22. Thinking Outside of the Box or Enjoying Your 2 Seconds of Frame?
23. Can we talk? Design Implications for the Questionnaire-Driven Self-Report of Health and Wellbeing via Conversational Agent
24. EyeTell: Tablet-based Calibration-free Eye-typing using Smooth-pursuit movements
25. Gaze Interactive and Attention Aware Low Vision Aids as Future Smart Glasses
26. Integrated personalized diabetes management goes Europe: A multi-disciplinary approach to innovating type 2 diabetes care in Europe
27. Mental fatigue prediction during eye-typing
28. Cognitive Load during Eye-typing
29. The Low/High Index of Pupillary Activity
30. "Hear me out"
31. A Fitts' law study of pupil dilations in a head-mounted display
32. Pointing by gaze, head, and foot in a head-mounted display
33. Pupillary measurement during an assembly task
34. Pointing by gaze, head, and foot in a head-mounted display
35. Leveraging Multi-modal User-labeled Data for Improved Accuracy in Interpretation of ECG Recordings
36. A gaze interactive assembly instruction with pupillometric recording
37. A Fitts' law study of click and dwell interaction by gaze, head and mouse with a head-mounted display
38. SensibleSleep: A Bayesian Model for Learning Sleep Patterns from Smartphone Events
39. Your heart might give away your emotions
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.