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1. Learning and Social Influence on Bird Migration.

2. Designing Teamwork Strategies Through Social Network Analysis.

3. EMBODIED INSTRUMENTED COVARIATION: THE TRACER IN PRIMARY SCHOOL.

4. Deciphering Patterns in Student Emotional Fluctuations: A Big Data Approach in Educational Psychology.

5. Effect of implicit and explicit learning on the dart throwing task in the morningness-eveningness people.

6. THE CHALLENGES AND OPPORTUNITIES EXPERIENCED DURING COVID-19 INFORM RESHAPING OF TEACHING, LEARNING AND RESEARCH PRACTICES FOR A SUBGROUP OF FPP PARTICIPANTS.

7. El juicio oral: una metodología de enseñanza de la oralidad en la formación de profesores.

8. Whiteboard animation: A potential teaching tool for health science education.

9. Comparison of light microscopy and digital microscopy for learning oral pathology practicals among second year dental students.

10. INTRINSIC MOTIVATION OF DISTANCE LEARNERS IN HIGHER EDUCATION INSTITUTIONS.

11. Analysing the Bioactive Compound of Earthworm Pheretima Javanica Extract by Using Gas Chromatography Mass Spectrum.

12. Synergistic Effect of Learning Environments, and Familial Factors on Generation Z Learners' Academic Achievement in Science.

13. Proposal of a Disruptive Didactic Innovation for the Development of Leadership Skills Through the Arts: Skills & Art.

14. Conceptual Change and Developing Mental Motivation in Physics: Effects of Transformational Learning Theory.

15. Synthesis of Research on Science Learning Management Affecting Problem Solving Skills: Meta-Analysis.

16. Neurodivergent Students in English Language Lessons: Reflections at the Teaching Practicum.

17. Communication and Organizational Learning in Teachers of Public Educational Institutions.

18. Exploring the Relationships among Perceived Teacher's Autonomy Support, Motivational Regulations, and Social-Emotional Outcomes.

19. Sensitive Program to Develop Self-Regulation for Kindergarten.

20. Boosting Adolescent English Proficiency: Psycholinguistic Benefits of Mobile Platforms.

21. Integrating Artificial Intelligence and Computational Thinking in Educational Contexts: A Systematic Review of Instructional Design and Student Learning Outcomes.

22. Dogfest: An Event Targeting the "Ultimutt" Dog Lover.

23. Implementation of Educational Technology Based on Gamification in Interactive Monopoly Games in the 4.0 Era.

24. Designing Digital Modules in Project-Based Learning-Based Printing Graphic Design Subjects at SMK N 1 Koto Baru Dharmasraya.

25. Effectiveness of spaced repetition learning using a mobile flashcard application among dental students: A randomized controlled trial.

26. Private Studio and Classroom Instructional Strategies for Students with ADHD.

27. ASSESSMENT FROM RECIPROCITY: A SPACE FOR CO-CONSTRUCTION IN TRAINING OF THE PHYSICAL EDUCATION TEACHERS.

28. A Reflection on the Current State of Active Learning Research.

29. Assessment Design And Practices Toward Holistic Learning Of Higher Education Students: Empirical Evidence Via Path Analysis Modelling Approach.

30. BUILDING CONNECTIONS AND ENHANCING LEARNING: STUDENT PERSPECTIVES OF TRADITIONAL DISCUSSION BOARDS IN ONLINE COURSES.

31. What Exactly is Peer Learning? An Exploratory Analysis of Student Class Interaction.

32. In Defense of Philosophy and the Necessity of Learning It, by Professor Al-Bukhari Hamana.

33. Are They Literate on ChatGPT? University Language Students’ Perceptions, Benefits and Challenges in Higher Education Learning.

34. Integrating Generative AI in University Teaching and Learning: A Model for Balanced Guidelines.

35. Exploring the Utility of ChatGPT for Self-Directed Online Language Learning.

36. Applying the Dual Deficit Model: Do Students’ Test Preparation Strategies Moderate the Relationship between Test Anxiety and Students’ Academic Achievement?

37. Enhancing Academic Achievement and Engagement Through Digital Game-Based Learning: An Empirical Study on Middle School Students.

38. The Effectiveness of Instruction on Lumbar Spine Thrust Joint Manipulation Task Performance.

39. Interdisziplinäre Perspektiven auf Vergessen – Impulse für eine erziehungswissenschaftliche Biografieforschung?

40. Defining orthodontic learning outcomes for general dentists: A modified Delphi process-based curricular modification.

41. Desarrollo de la integridad académica como oportunidad de justicia.

42. Trabajar las funciones ejecutivas a través de un software lúdico en educación infantil.

43. Engaging English Learners Through a Visual Arts Culture Fair.

44. On the Quality of the Experience With Virtual Reality-Based Instructional Tools for Science Lab Activities.

45. DATA IS THE NEW PROTEIN: HOW THE COMMONWEALTH OF VIRGINIA BUILT DIGITAL RESILIENCE MUSCLE AND REBOUNDED FROM OPIOID AND COVID SHOCKS.

46. Exploring The Influence Of Gamification-Based Learning On Lower Order Thinking Skills Toward Mathematics Learning In Primary-Level Students: A Qualitative Study.

47. The Effectiveness of E-Learning Usage among University Students in the Kingdom of Saudi Arabia.

48. Investigation of Anxiety Levels Of Primary School Teachers' Towards Out- Of-School Learning Environments.

49. Serious Video Game to Improve the Learning of Software Design Patterns.

50. Application of the One-Parameter Rasch Model to Quality Education Through Evaluation and Survey Analysis.

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