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1,330 results on '"Mattern, Friedemann"'

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1. A Comparative Study of Mid-market IT Customers in China and U.S.

2. The Mobile Phone's Optimal Vibration Frequency in Mobile Environments.

3. Do We Talk Differently: Cross Culture Study on Conference Call.

4. Effect of Different Modal Feedback on Attention Recovery.

5. Usability Evaluation of Children Edutainment Software.

6. An Empirical Study on the Smallest Comfortable Button/Icon Size on Touch Screen.

7. A Qualitative Oriented Study About IT Procurement Processes: Comparison of 4 European Countries.

8. A Comparative Study of Thai and UK Older Web Users.

9. Computer Mediated Banking: A Cross-Cultural Analysis of SMEs.

10. Impact of Culture on International User Research -A Case Study: Integration Pre-study in Paper Mills.

11. Design and Evaluation of a Handled Trackball as a Robust Interface in Motion.

12. International Remote Usability Evaluation: The Bliss of Not Being There.

13. Evaluation of Two Pointing Control Devices for a Cellular Phone.

14. Fit Evaluation of 3D Virtual Garment.

15. Incorporating JND into the Design of Mobile Device Display.

16. Correlation Between Cognitive Style and Structure and Flow in Mobile Phone Interface: Comparing Performance and Preference of Korean and Dutch Users.

17. Performance Evaluation of the Wheel Navigation Key Used for Mobile Phone and MP3.

18. The Effect of Morphological Elements on the Icon Recognition in Smart Phones.

19. Investigating the Differences in Web Browsing Behaviour of Chinese and European Users Using Mouse Tracking.

20. Performance Modeling Using Anthropometry for Minority Population.

21. A Cross Culture Study on Phone Carrying and Physical Personalization.

22. Online Analysis of Hierarchical Events in Meetings.

23. Analyzing Non-verbal Cues in Usability Evaluation Tests.

24. Assumptions Considered Harmful.

25. A Tale of Two Teams: Success and Failure in Virtual Team Meetings.

26. An Empirical Evaluation of Graphical Usable Interface on Mobile Chat.

27. Relationship Model in Cultural Usability Testing.

28. Towards Detecting Cognitive Load and Emotions in Usability Studies Using the RealEYES Framework.

29. Usability of Adaptable and Adaptive Menus.

30. A Framework for Evaluating the Usability of Spoken Language Dialog Systems (SLDSs).

31. Getting the Most Out of Personas for Product Usability Enhancements.

32. Culture Issues in Traffic Sign Usability.

33. A Digital Training System for Freehand Sketch Practice.

34. The Impact of Culture on Usability: Designing Usable Products for the International User.

35. An Axiomatic Method for Cross Cultural Usability Analysis.

36. Lessons from Applying Usability Engineering to Fast-Paced Product Development Organizations.

37. Tracing Cognitive Processes for Usability Evaluation: A Cross Cultural Mind Tape Study.

38. A Study for Usability Risk Level in Physical User Interface of Mobile Phone.

39. Usability Constructs: A Cross-Cultural Study of How Users and Developers Experience Their Use of Information Systems.

40. Assessing Usability Problems in Latin-American Academic Webpages with Cognitive Walkthroughs and Datamining Techniques.

41. Testing Object Management (TOM): A Prototype for Usability Knowledge Management in Global Software.

42. Cultural Usability Tests - How Usability Tests Are Not the Same All over the World.

43. The Cultural Usability (CULTUSAB) Project: Studies of Cultural Models in Psychological Usability Evaluation Methods.

44. Development of Integrated Analysis System and Tool of Perception, Recognition, and Behavior for Web Usability Test: With Emphasis on Eye-Tracking, Mouse-Tracking, and Retrospective Think Aloud.

45. Activities for Usability in Lenovo China.

46. Systems Development Methods and Usability in Norway: An Industrial Perspective.

47. The Impact of Different Icon Sets on the Usability of a Word Processor.

48. Web Usability and Evaluation: Issues and Concerns.

49. Testing Remote Users: An Innovative Technology.

50. Cross-Use: Cross-Cultural Usability User Evaluation- In-Context.

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