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1. A Bibliometric Analysis of Project-Based Learning Research in and Outside Mainland China.

2. A Successful Framework for the Accreditation of an Electrical Engineering and Automation Program.

3. Experimental Education of Collaborative Design. The Case of an Inclusive Bus Stop for a Tourist Transportation Hub.

4. A Qualitative Analysis of Collaborative Computer-Aided Design Experiences to Inform Teaching.

5. Development of an Interactive Game-Based Learning Environment to Teach Data Mining.

6. Enhancing Learning Experience in Computer Networking through a Virtualization-Based Laboratory Model.

7. Framing the Academic Identity of Emerging Researchers in Engineering Education.

8. Marine Engineering Virtual Training and Evaluation System: A Learning Tool for Marine Engineers.

9. Developing a CAD Portfolio to Advance Engineering Students’ Professional Careers.

10. Application of Video Game Artificial Intelligence Techniques for Design of a Simulation Software System for Transportation Engineering Education.

11. Comparison of Student Evaluation of Teaching Results when Stratified by Protocol, Course Content, and Course Structure.

12. A Comprehensive Assessment Plan for Accreditation in Engineering Education: A Case Study in Turkey.

13. Using Alternate Reality Games to Teach Computer Science Concepts--Case: Stop Toilworn Diamond.

14. Promoting Professional Project Management Skills in Engineering Higher Education: Project-Based Learning (PBL) Strategy.

15. Inquiry Guided Learning in a Chemical Engineering Core Curriculum: General Instructional Approach and Specific Application to the Fluid Mechanics Case.

16. Intellectual Property Course for Engineering Students.

17. Experiences at the Open University of Catalonia with the Virtualization of Live Collaborative Learning in Support for Engineering Education.

18. The Auxiliary Role of Information Technology in Teaching: Enhancing Programming Course Using Alice.

19. The Development and Implementation of an Aquaponics Embedded Device for Teaching and Learning Varied Engineering Concepts.

20. Multifunctional Radar Sensor Laboratory Course Using a Low-Cost Software-Defined Radio Transceiver.

21. Innovative Evaluation by Projects for Course with Mixed Computer Science Degrees.

22. A Proposed Methodology to Evaluate Educational Competences in Engineering Degrees Based on Electronic Devices and Open Access Software.

23. Integrated Learning of Production Engineering Software Applications in a Shipbuilding Context.

24. Aligning an Engineering Education Program to the Washington Accord Requirements: Example of the University of Botswana.

25. A Web-Based Interactive Intelligent Tutoring System for Enhancing Student Learning in a Foundational Engineering Dynamics Course.

26. Factors Influencing the Academic Performance in Standardized Tests of Computer Science/Engineering Students in Colombia.

27. Internationalisation of Professional Engineers: A Review of Globalisation of Engineering Education and Accreditation--Challenges from an African Perspective.

28. Implementation of a Teleoperated Didactic Manufacturing Cell through Internet2 as a Means of Engineering Education.

29. Developing the Next Generation of Engineers for Intelligent and Sustainable Manufacturing: A Case Study.

30. Evaluation and Validation of the Virtualization of Live Collaborative Learning Sessions.

31. Teaching Engineering with Wikis.

32. The Key Ideas of MDW VIII: A Summary.

33. Engineering Education Discourses on Underrepresentation: Why Problematization Matters.

34. Second Level Education and the Decline in Popularity of Engineering within an Irish Context.

35. Learning Control Concepts in a Fun Way.

36. An Improved Approach to Better Understand Power Electronics Variables.

37. A Special Approach to Teach Artificial Intelligence.

38. Experiences with Life-cycle Aware Computer Architecture.

39. Educational Experience of Adaptation of the First-Year Course of the EUIT de Telecomunicacion to the European Higher Education Area.

40. Active Learning and Assessment within the NASA Robotics Alliance Cadets Program.

41. Bioengineering/Biomedical Engineering Education and Career Development: Literature Review, Definitionsi and Constructive Recommendations.

42. A Teaching Strategy for Developing Application Specific Architectures for FPGAs.

43. Developing a Sustainability Course for Graduate Engineering Students and Professionals.

44. Tackling the Research-to-Teaching Challenge in Engineering Design Education: Making the Invisible Visible.

45. A Case Study of Rapid Prototype as Design in Educational Engineering Projects.

46. Robotics, Microcontroller and Embedded Systems Education Initiatives: An Interdisciplinary Approach.

47. MatPECS--A MATLAB-based Power Electronic Circuit Simulation Package with GUI for Effective Classroom Teaching.

48. Engineers Are Entrepreneurs and Innovators.

49. Creativity in Biomedical Education: Senior Teaching and Research Staff's Conceptualization and Implications for Pedagogy Development.

50. A Program to Engage College Students in the Material Handling and Logistics Industry.