47 results on '"Card sorting"'
Search Results
2. Task-Based Open Card Sorting: Towards a New Method to Produce Usable Information Architectures
3. Research on the Extraction and Application of Vinegar Culture Elements in Zhenjiang Under the Background of Big Data
4. Research on the Elements of Future Holographic Scene Design Based on Card Sorting-Fuzzy Comprehensive Evaluation Method
5. Effect of Self-efficacy on Open Card Sorts for Websites
6. Hybrid Digital Card Sorting: New Research Technique or Mere Variant?
7. User-Oriented Challenges of Smart Mobility: An Analysis of Focus Group to Identify User Behaviour
8. Design and Optimization of Information Architecture of NGC Cloud Platform
9. Assessing Clustering Methods to Establish Reliability and Consensus in Card Sorting Tasks
10. Identifying Group-Specific Mental Models of Recommender Systems: A Novel Quantitative Approach
11. Classification of Similarity-Looking Drugs by Human Perception
12. How Drivers Categorize ADAS Functions : –Insights from a Card Sorting Study
13. Usability Testing of Bank of China Automatic Teller Machine
14. How to Design and Measure a Serious Game Aiming at Emotional Engagement of Social Anxiety
15. Identifying Suitable Icon Button for Museum Application Interface Using Online Card Sorting Method
16. How to Put Organizational Ambidexterity into Practice – Towards a Maturity Model
17. A Linear Model for Three-Way Analysis of Facial Similarity
18. 'Thanks for Your Input. We Will Get Back to You Shortly.' How to Design Automated Feedback in Location-Based Citizen Participation Systems
19. UX and Usability Testing Data
20. Case Study 4 : Shikshagiri: Including Marginalized Children in Policy and Praxis of Education
21. Sources of Computer Game Enjoyment: Card Sorting to Develop a New Model
22. Redesign Based on Card Sorting: How Universally Applicable are Card Sort Results?
23. Mental Model Development Using Collaborative 3D Virtual Environments
24. ‘Creative’ and Participatory Visual Approaches in Audience Research
25. UI/UX
26. Introducing the Collaborative E-Learning Design Method (Coed)
27. Exploring Socioeconomic and Sociocultural Implications of ICT Use: An Ethnographic Study of Indigenous People in Malaysia
28. The Information Architecture of Meaning Making
29. Card Sorting Assessing User Attitude in E-Learning
30. Homestead Creator: Using Card Sorting in Search for Culture-Aware Categorizations of Interface Objects
31. Priming Categorization in a Card Sort
32. Merging Methodologies: Combining Individual and Group Card Sorting
33. Information Architecture Overview
34. Observation of Users
35. Development of an Intuitive User-Centric Font Selection Menu
36. Discount User-Centered e-Health Design: A Quick-but-not-Dirty Method
37. Mental Models in Process Visualization - Could They Indicate the Effectiveness of an Operator’s Training?
38. aCaSo: A Card Sorting Management & Analysis Tool
39. Towards an Optimal Information Architecture Model for Mobile Multimedia Devices
40. A Case Study of New Way to Apply Card Sort in Panel Design
41. User-Centric Faceted Search for Semantic Portals
42. Mental Models of Security Risks
43. Accessible Websites for People with Dementia: A Preliminary Investigation into Information Architecture
44. Designing Explorable Interaction Based on Users’ Knowledge: A Case Study on a Multi-functional Printer Application
45. The Pursuit Rotor: An Apparatus for All Occasions
46. Residual Daytime Effects of Hypnotics
47. Psychometry in Early Psychopharmacology
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