264 results
Search Results
2. From disabled tourists to impaired cyborg tourists: What would it take to transform?
3. Digital accessibility tools and training and the DA4You course: views and experiences of users with disabilities
4. Trial and error: finding suitable assistive technology for gaming
5. Depth-based interactive assistive system for dementia care
6. Assistive Technology as Affective Scaffolding
7. Exploring tactile identification accuracy through advanced braille embossers: The dynamic combination of dot density and dot elevation
8. Motivation of persons with cerebral palsy through participatory design: where there is a will, there is a way
9. Predicting sit-to-stand motions with a deep reinforcement learning based controller under idealized exoskeleton assistance
10. Factors influencing the acceptance of assistive technology by teacher candidates in the context of inclusive education and special needs students
11. Aging in light of digitalization of healthcare
12. Assistive Technology’s Potential to Improve Employment of People with Disabilities
13. MyPGI - a methodology to yield personalized gestural interaction
14. Assistive Robotics Needs for Older Care: Using Authentic Citations to Bridge the Gap between Understanding Older Persons’ Needs and Defining Solutions
15. Intelligent systems for sitting posture monitoring and anomaly detection: an overview
16. “Idol talks!” AI-driven image to text to speech: illustrated by an application to images of deities
17. Review of substitutive assistive tools and technologies for people with visual impairments: recent advancements and prospects
18. Development of a Modular Real-time Shared-control System for a Smart Wheelchair
19. Analysis and design framework for the development of indoor scene understanding assistive solutions for the person with visual impairment/blindness
20. A usability study on the inGAIT-VSO: effects of a variable-stiffness ankle-foot orthosis on the walking performance of children with cerebral palsy
21. Does assistive technology contribute to safety among home-dwelling older adults?
22. Informal carers’ experiences in everyday life and the use of digital assistive technology for time management in persons with dementia or mild cognitive impairment
23. Student perspectives on the use of generative artificial intelligence technologies in higher education
24. Virtual reality experiential learning improved undergraduate students’ knowledge and evaluation skills relating to assistive technology for older adults and individuals with disabilities
25. How age and health status impact attitudes towards aging and technologies in care: a quantitative analysis
26. Real-time facial emotion recognition model based on kernel autoencoder and convolutional neural network for autism children
27. Why Disability Is Technologically Mediated?
28. Design considerations of interactive multimedia learning materials for students with special needs. Study of cases
29. Predicting Special Educators’ Use of Assistive Technology in Virtual & Hybrid Learning Environments
30. Developing Assistive Technology Products Based on Experiential Learning for Elderly Care
31. Extended virtual reality based memory enhancement model for autistic children using linear regression
32. Assistive technology-based solutions in learning mathematics for visually-impaired people: exploring issues, challenges and opportunities
33. The Effect of Using an Arabic Assistive Application on Improving the Ability of Children with Autism Spectrum Disorder to Comprehend and Answer Content Questions
34. Mental health status monitoring for people with autism spectrum disorder using machine learning
35. Investigation of the opinions of pre-service special education teachers on the use of assistive technologies in special education
36. Electric powered wheelchair control using user-independent classification methods based on surface electromyography signals
37. A review of vision-based indoor HAR: state-of-the-art, challenges, and future prospects
38. Are Extended Reality Interventions Effective in Helping Autistic Children to Enhance Their Social Skills? A Systematic Review
39. Evaluating digital work instructions with augmented reality versus paper-based documents for manual, object-specific repair tasks in a case study with experienced workers
40. POWERED Wheelchair Driving Using Eye-Tracking through Video-Oculography: a Usability Study
41. Assessment of a mixed reality smart home controller: HoloHome pilot study on healthy adults
42. Evaluation and intention to use the interactive robotic kitchen system AuRorA in older adults
43. Impact of text-to-speech features on the reading comprehension of children with reading and language difficulties
44. Use and benefit of information, communication, and assistive technology among community-dwelling older adults – a cross-sectional study
45. Investigating socially assistive systems from system design and evaluation: a systematic review
46. RETRACTED ARTICLE: Simulation of optical imaging detection based on virtual reality assisted technology in intelligent assistance system for martial arts actions
47. Technology for dementia care: what would good technology look like and do, from carers’ perspectives?
48. Possibilities of battery-free AACloth for augmentative and alternative communication: views of parents of children with cerebral palsy
49. Evaluating the usability of a co-designed power assisted exercise graphical user interface for people with stroke
50. Daily time management in dementia: qualitative interviews with persons with dementia and their significant others
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