13 results on '"Isotani, Seiji"'
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2. Applications of convolutional neural networks in education: A systematic literature review
3. Predicting user types with symbolic images: An empirical validation based on two card-sorting studies
4. Investigating how gamified syllabic literacy impacts learning, flow and inappropriate behaviors: A single-subject study design
5. An approach for planning and deploying gamification concepts with social networks within educational contexts
6. An object triple mapping system supporting detached objects: A performance and memory usage empirical comparison
7. High-speed Videolaryngoscopy: Quantitative Parameters of Glottal Area Waveforms and High-speed Kymography in Healthy Individuals
8. A semi-automatic system to evaluate the performance and scalability of ontology persistent APIs
9. Ontology-based feature modeling: An empirical study in changing scenarios
10. Automated instructional design for CSCL: A hierarchical task network planning approach
11. JOINT: Java ontology integrated toolkit
12. Rule-based expert systems to support step-by-step guidance in algebraic problem solving: The case of the tutor PAT2Math
13. Dataset of two experiments of the application of gamified peer assessment model into online learning environment MeuTutor
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