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1. End-User Development for Artificial Intelligence: A Systematic Literature Review

2. HCI-E2: HCI Engineering Education

3. Experiencing Contemporary Art at a Distance

4. Multisensory Augmented Reality

5. What Is Fair? Exploring the Artists’ Perspective on the Fairness of Music Streaming Platforms

6. What Is Fair? Exploring the Artists’ Perspective on the Fairness of Music Streaming Platforms

7. Preface

8. Human Factors in Software Development Processes: Measuring System Quality

11. Software environments for supporting End-User Development

12. Remote User Testing:- Experiences and Trends

13. Understanding Users Through Three Types of Personas

14. Opportunities and Challenges for Reflective Data-Objects in Long-Distance Relationships

15. Digital Producers with Cognitive Disabilities:Participatory Video Tutorials as a Strategy for Supporting Digital Abilities and Aspirations

16. Improving the Language of Designing for Ageing

17. Exploring the Acceptability of Graphical Passwords for People with Dyslexia

18. BubbleVideo: Supporting Small Group Interactions in Online Conferences

19. Understanding Users Through Three Types of Personas

20. Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture

21. E-Scooter Sustainability - A Clash of Needs, Perspectives, and Experiences

22. Human-Centred Technology for Sustainable Development Goals

23. Focus, Structure, Reflection! Integrating User-Centred Design and Design Sprint

24. Exploring User Requirements for an Exoskeleton Arm Insights from a User-Centered Study with People Living with Severe Paralysis

25. Introducing Asynchronous Remote Usability Testing in Practice:An Action Research Project

26. IntraVox: A Personalized Human Voice to Support Users with Complex Needs in Smart Homes

27. Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent Modeling

28. ReflectPal:Exploring Self-Reflection on Collaborative Activities Using Voice Assistants

29. Endless Knob with Programmable Resistive Force Feedback

30. Interaction Initiation with a Museum Guide Robot: From the Lab into the Field

31. The Controversy of Responsibility and Accountability When Maintaining Automatic External Defibrillators:Infrastructuring Lifesaving Technology with an IoT Solution

32. Intention Recognition in Human Robot Interaction Based on Eye Tracking

33. Exploring Button Design for Low Contrast User Interfaces

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