1. Using Virtual Reality in Sea Level Rise Planning and Community Engagement—An Overview
- Author
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Kelly L. Leo, Paulo Salvatore, Tiffany Wise-West, Jeremy N. Bailenson, Alyssa G. Newton Mann, Anna Carolina Muller Queiroz, Géraldine Fauville, and Juliano Calil
- Subjects
010504 meteorology & atmospheric sciences ,Geography, Planning and Development ,community outreach ,Aquatic Science ,Virtual reality ,Long Beach ,01 natural sciences ,Biochemistry ,050105 experimental psychology ,Turner Station ,Multidisciplinary approach ,0501 psychology and cognitive sciences ,Sociology ,environmental literacy ,Everyday life ,TD201-500 ,Environmental planning ,0105 earth and related environmental sciences ,Water Science and Technology ,Coastal hazards ,Water supply for domestic and industrial purposes ,Community engagement ,Learning environment ,05 social sciences ,Santa Cruz ,Technological evolution ,Hydraulic engineering ,Outreach ,climate change ,coastal adaptation ,sea level rise ,virtual reality ,TC1-978 - Abstract
As coastal communities around the globe contend with the impacts of climate change including coastal hazards such as sea level rise and more frequent coastal storms, educating stakeholders and the general public has become essential in order to adapt to and mitigate these risks. Communicating SLR and other coastal risks is not a simple task. First, SLR is a phenomenon that is abstract as it is physically distant from many people, second, the rise of the sea is a slow and temporally distant process which makes this issue psychologically distant from our everyday life. Virtual reality (VR) simulations may offer a way to overcome some of these challenges, enabling users to learn key principles related to climate change and coastal risks in an immersive, interactive, and safe learning environment. This article first presents the literature on environmental issues communication and engagement, second, it introduces VR technology evolution and expands the discussion on VR application for environmental literacy. We then provide an account of how three coastal communities have used VR experiences developed by multidisciplinary teams—including residents—to support communication and community outreach focused on SLR and discuss their implications.
- Published
- 2021
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