Search

Your search keyword '"Janson, Andreas"' showing total 60 results

Search Constraints

Start Over You searched for: Author "Janson, Andreas" Remove constraint Author: "Janson, Andreas" Database OpenAIRE Remove constraint Database: OpenAIRE
60 results on '"Janson, Andreas"'

Search Results

1. Mechanisms of Common Ground in Human-Agent Interaction: A Systematic Review of Conversational Agent Research

2. Automotive Manufacturers and Their Stumble from one Supply Crisis to Another: Procurement Departments Could be the Game Changer by Using Data Analytics, but…

3. Towards Conversational Co-Creation of Learning Content in Digital Higher Education

4. Data Analytics for Effective Decision-Making in Crises - Identifying Relevant Data Analytics Competencies for Automotive Procurement Departments

5. Handlungsempfehlungen zur Gestaltung von digitalen Privacy Nudges

6. Handlungsempfehlungen zur Gestaltung von Ko-Kreationsumgebungen in Produktionsumgebungen für die Entwicklung von arbeitsprozessintegrierten Lernmaterialien

7. Level-Up your Learning - Introducing a Framework for Gamified Educational Conversational Agents

8. Conceptualizing Design Knowledge in IS Research – A Review and Taxonomy of Design Knowledge Properties

9. 'I Will Follow You!' – How Recommendation Modality Impacts Processing Fluency and Purchase Intention

10. Handlungsbroschüre. Systematisches Design digitaler Privacy Nudges – Handlungsempfehlungen zur Gestaltung von digitalen Privacy Nudges

11. What do you mean? A Review on Recovery Strategies to Overcome Conversational Breakdowns of Conversational Agents

12. Alexa, are you still there? Understanding the Habitual Use of AI-Based Voice Assistants

13. It is only for your own good, or is it? Ethical Considerations for Designing Ethically Conscious Persuasive Information Systems

14. Mithilfe von Privacy Nudging zu rechtsverträglichen Videokonferenztools

15. Adaptive and Personalized Gamification Designs: Call for Action and Future Research

16. Towards a Trust Reliance Paradox? Exploring the Gap Between Perceived Trust in and Reliance on Algorithmic Advice

17. Individualisierung in der beruflichen Bildung durch Hybrid Intelligence. Potentiale und Grenzen

18. Mithilfe von Privacy Nudging zu rechtsvertr��glichen Videokonferenztools

19. Voice as a Contemporary Frontier of Interaction Design

20. Individual Appropriation of Learning Management Systems — Antecedents and Consequences

21. Process is King: Evaluating the Performance of Technology-mediated Learning in Vocational Software Training

23. Does Context Matter for Value Co-Creation in Smart Learning Services?

24. A Review of the Empirical Literature on Conversational Agents and Future Research Directions

25. Wie können Systeme künstlicher Intelligenz ohne Qualitätsverlust rechtsverträglich gestaltet werden?

26. Judging Alexa - Towards a New Methodology to Capture the Legal Compatibility of Conversational Speech Agents

27. The Anatomy of User Experience with Conversational Agents: A Taxonomy and Propositions of Service Clues

28. Ansatz zur Umsetzung von Datenschutz nach der DSGVO im Arbeitsumfeld: Datenschutz durch Nudging

29. Towards an Integrative Understanding of Privacy Nudging – Systematic Review and Research Agenda

30. Gamified Feedback durch Avatare im Mobile Learning

34. Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband

35. Text/Conference Paper

37. KoLeArn – Smarte und kontextsensitive Aus- und Weiterbildung für die chinesische Industrie

39. The What and How of Smart Personal Assistants: Principles and Application Domains for IS Research

40. Is it all about Having Fun? - Developing a Taxonomy to Gamify Information Systems

41. How Digital Nudges Influence Consumers - Experimental Investigation in the Context of Retargeting

42. Nudging Privacy in Digital Work Systems – Towards the Development of a Design Theory

43. Avatar Designs are in the Eye of the Beholder – About Identifying Preferred Avatar Designs in Digital Learning

44. Mobiles Lernen für China – eine iterative Prototypenentwicklung

45. How to Gamify a Mobile Learning Application – A Modularization Approach

46. How Technology-Enhanced Scaffolding Contributes to Problem-Solving Outcomes in Management Education

47. It’s about Understanding Each Other’s Culture – Improving the Outcomes of Mobile Learning by Avoiding Culture Conflicts

48. IT-Kulturkonflikttheorie und ihre Bedeutung für erfolgreiches Service Systems Engineering - Fallstudie eines Einführungsprojektes für mobile Lernanwendungen in China

49. When in Rome, do as the Romans do - Overcoming Culture Conflicts in Mobile Learning

50. Towards a Holistic Understanding of Technology-mediated Learning Appropriation

Catalog

Books, media, physical & digital resources