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75 results on '"Al-Wabil A"'

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1. Usability Evaluation of Optimized Single-Pointer Arabic Keyboards Using Eye Tracking

2. #COVID-19 Misinformation: Saudi Arabia as a Use Case

4. A Retrospective Analysis of the COVID-19 Infodemic in Saudi Arabia

5. Virtual Reality-Based Surgical Simulation Training Usability Heuristics

6. Empowering Assistive Technology Communities to Make Strategic Use of Intellectual Property: Three Case Studies from the CoCreate Program

7. Assessing Student Engagement in Localizing NASA's Eyes on the Earth Application in a HCI Course

8. Accelerating Healthcare Innovation in Time-Bound Multidisciplinary Hackathons

9. Intelligent Gaze-Based Screening System for Autism

10. Co-creation in the Localization of Interactive Systems Designed for Communicating Science to the Public: An Experience Report

11. HCI Practices in Software-Development Environments in Saudi Arabia

12. Behavioral Archetypes for Stroke Rehabilitation Technologies

13. Human Factors in the Design of Interactive Multimedia Art Installations (IMAIs)

14. Human Factors in the Design and Evaluation of Bioinformatics Tools

15. Recognition of Affective States via Electroencephalogram Analysis and Classification

16. Applied Semiotics in the Context of Open Government Data (OGD) Portals in the Arab Gulf

17. Visual Analysis of Dyslexia on Search

18. Using brain signals patterns for biometric identity verification systems

19. Classification of Human Emotions from Electroencephalogram (EEG) Signal using Deep Neural Network

20. Understanding Gendered Spaces Using Social Media Data

21. The Rise of Hackathon-Led Innovation in the MENA Region: Visualizing Spatial and Temporal Dynamics of Time-Bounded Events

22. Towards Urban Tribes in Saudi Arabia: Social Subcultures Emerging from Urban Analytics of Social Media

23. Prototyping Complex Systems: A Diary Study Approach to Understand the Design Process

24. Stroke Burden in Mexican Americans: The Impact of Mortality Following Stroke

25. An Interactive Multimedia System for Monitoring the Progressive Decline of Memory in Alzheimer’s Patients

26. Improving efficiency of stroke research: The Brain Attack Surveillance in Corpus Christi study

27. Design and Development of an Educational Arabic Sign Language Mobile Application: Collective Impact with Tawasol

28. Spatial Modeling Factors in Sensor-Based Ambient Assisted Living Technologies Designed for Ageing Populations

29. Comparison of User Responses to English and Arabic Emotion Elicitation Video Clips

30. Requirements Engineering of Ambient Assisted Living Technologies for People with Alzheimer’s

31. Augmenting Speech-Language Rehabilitation with Brain Computer Interfaces: An Exploratory Study Using Non-invasive Electroencephalographic Monitoring

32. Coding Schemes for Observational Studies of Usability in Collaborative Tangible User Interfaces

33. Socio-Cultural Aspects in the Design of Multilingual Banking Interfaces in the Arab Region

34. Usability of Mobile Applications in Saudi Higher Education: An Exploratory Study

35. Usability Heuristics for the Design of Interactive Attention Assessment and Rehabilitation Technologies

36. Comparison of Active and Passive Surveillance for Cerebrovascular Disease: The Brain Attack Surveillance in Corpus Christi (BASIC) Project

37. Review and Classification of Emotion Recognition Based on EEG Brain-Computer Interface System Research: A Systematic Review

38. Human Factors Engineering in Interactive Urban Planning Decision Support Systems

39. Interaction Design in a Tangible Collaborative Decision Support System: The City Schema DSS

40. Multimedia Surveillance in Event Detection: Crowd Analytics in Hajj

41. Design of an Emotion Elicitation Framework for Arabic Speakers

42. Human Factors in the Design of Arabic-Language Interfaces in Assistive Technologies for Learning Difficulties

43. Human Factors in the Design of BCI-Controlled Wheelchairs

44. The Design and Development of Empathetic Serious Games for Dyslexia: BCI Arabic Phonological Processing Training Systems

45. Comparing brain-computer interaction and eye tracking as input modalities: An exploratory study

46. Mind-controlled augmentative and alternative communication for people with severe motor disabilities

47. Interactive Serious Gaming for Children with Auditory Processing Difficulties in the Arabic Language

48. Eye-Controlled Games for Behavioral Therapy of Attention Deficit Disorders

49. Using Pupil Size Variation during Visual Emotional Stimulation in Measuring Affective States of Non Communicative Individuals

50. Brainwave Typing: Comparative Study of P300 and Motor Imagery for Typing Using Dry-Electrode EEG Devices

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