1. Analysing inclusive groups’ peer interactions using mobile eye tracking in educational context
- Author
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Suero Montero, C. (Calkin), Cagiltay, B. (Bengisu), Dindar, K. (Katja), Kärnä, E. (Eija), Kilpiä, A. (Anni), Pihlainen, K. (Kaisa), Kämäräinen, A. (Anniina), Suero Montero, C. (Calkin), Cagiltay, B. (Bengisu), Dindar, K. (Katja), Kärnä, E. (Eija), Kilpiä, A. (Anni), Pihlainen, K. (Kaisa), and Kämäräinen, A. (Anniina)
- Abstract
Research abounds on deploying interventions to support peer interactions between children on the autism spectrum (AS) and neurotypical children [1‐2]. Technological advancements such as eye tracking devices have provided ample affordances to the field of autism research in terms of facilitating the collection of insightful data related to the gaze-based interaction behaviour of children on the AS [3]. Yet, further empirical understanding on how children interact within inclusive educational contexts is needed [4]. Addressing this gap, we present our research study set in a naturalistic inclusive school environment in which small groups of three children interact playing a boardgame, Alias, while wearing mobile eye tracking glasses. Alias is a word game during which a person guesses the word that another person is explaining by giving them hints and tips. In our study, we analysed the game play by focusing on 3 roles: an explainer, as the person giving clues for a guesser to guess what the word was, while an observer watched the interactions. 25 children (age 10‐12 years, 4th ‐ 5th grade, 15 males) from 3 different schools in Finland participated in the study. For data analysis, 2 categories were used: children with no diagnosis (n=19) and children on the autism spectrum (AS) (n=6). 43 data collection sessions of about 45 minutes each were carried out. Each session was set so that a small inclusive group of 3 children, each wearing mobile eye tracking glasses (Tobii Glasses 2), engaged for 10 minutes in a ludative task planned by the researchers and for 25 minutes in a curricular task planned by the teacher. Here we present the analysis of 9 sessions during which Alias was used. The mobile eye tracking glasses data collected was coded using Tobii Pro Lab. We analysed the children’s gaze behaviour from the perspective of the role taken, focusing on the proportion of time that the children spent looking at three areas of interest: other children’s faces, the t
- Published
- 2022