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1. UNMANNED UNDERWATER VEHICLE MISSION SYSTEMS ENGINEERING PRODUCT REUSE RETURN ON INVESTMENT

2. ECONOMIC TRADEOFF ANALYSIS OF A PRODUCT LINE ARCHITECTURE APPROACH THROUGH MODEL-BASED SYSTEMS ENGINEERING: A CASE STUDY OF FUTURE MINE COUNTERMEASURES UNMANNED UNDERWATER VEHICLES

3. RECOMMENDATIONS FOR IMPROVING SOFTWARE COST ESTIMATION IN DOD ACQUISITION

4. UNMANNED UNDERWATER VEHICLE MISSION SYSTEMS ENGINEERING PRODUCT REUSE RETURN ON INVESTMENT

5. ECONOMIC TRADEOFF ANALYSIS OF A PRODUCT LINE ARCHITECTURE APPROACH THROUGH MODEL-BASED SYSTEMS ENGINEERING: A CASE STUDY OF FUTURE MINE COUNTERMEASURES UNMANNED UNDERWATER VEHICLES

8. New Effort and Schedule Estimation Models for Agile Processes in the U.S. DoD

10. New Effort and Schedule Estimation Models for Agile Processes in the U.S. DoD

11. New Effort and Schedule Estimation Models for Agile Processes in the U.S. DoD

13. Systems and Cost Effectiveness Modeling of Unmanned Systems Product Lines for Acquisition

14. Naval Combat System Product Line Architecture Economics

15. Empirical Effort and Schedule Estimation Models for Agile Processes in the US DoD

16. IDENTIFICATION OF BEHAVIOR PATTERNS IN SYSTEMS-OF-SYSTEMS ARCHITECTURES

17. IDENTIFICATION OF BEHAVIOR PATTERNS IN SYSTEMS-OF-SYSTEMS ARCHITECTURES

18. NAVAL ASW COMBAT SYSTEM PRODUCT LINE ARCHITECTURE ECONOMICS

19. NAVAL ASW COMBAT SYSTEM PRODUCT LINE ARCHITECTURE ECONOMICS

21. NAVAL COMBAT SYSTEMS PRODUCT LINE ECONOMICS: EXTENDING THE CONSTRUCTIVE PRODUCT LINE INVESTMENT MODEL FOR THE AEGIS COMBAT SYSTEM

22. NAVAL COMBAT SYSTEMS PRODUCT LINE ECONOMICS: EXTENDING THE CONSTRUCTIVE PRODUCT LINE INVESTMENT MODEL FOR THE AEGIS COMBAT SYSTEM

23. A PROCESS ARCHITECTURE MODEL THAT SUPPORTS COST AND EFFORT ANALYSIS FOR AGILE SOFTWARE DEVELOPMENT PROJECTS

24. UTILIZING A MODEL-BASED SYSTEMS ENGINEERING APPROACH TO DEVELOP A COMBAT SYSTEM PRODUCT LINE

25. A PROCESS ARCHITECTURE MODEL THAT SUPPORTS COST AND EFFORT ANALYSIS FOR AGILE SOFTWARE DEVELOPMENT PROJECTS

26. UTILIZING A MODEL-BASED SYSTEMS ENGINEERING APPROACH TO DEVELOP A COMBAT SYSTEM PRODUCT LINE

27. A PROCESS ARCHITECTURE MODEL THAT SUPPORTS COST AND EFFORT ANALYSIS FOR AGILE SOFTWARE DEVELOPMENT PROJECTS

28. DoD Agile Software Development Early Phase Cost Modeling

29. Early Phase Cost Models for Agile Software Processes in the US DoD

31. Early Phase Cost Models for Agile Software Processes in the US DoD

32. System Dynamics Structures for Modeling Lawmaking Processes

33. Exploring the integration of COSYSMO with a model-based systems engineering methodology in early trade space analytics and decisions

34. Investigating outfitting density as a cost driver in submarine construction

35. Standardization of software application development and governance

36. Software process simulation-at a crossroads?

37. Application of Model-Based Systems Engineering (MBSE) to compare legacy and future forces in Mine Warfare (MIW) missions

38. Operational energy/operational effectiveness investigation for scalable Marine expeditionary brigade forces in contingency response scenarios

39. Software Process Simulation— At a Crossroads?

40. Understanding the Dynamics of Software Projects: An Introduction to Software Process Simulation

41. Effectiveness of Kanban Approaches in Systems Engineering within Rapid Response Environments

42. Improving Systems Engineering Effectiveness in Rapid Response Development Environments

43. An Event-driven, Value-based, Pull Systems Engineering Scheduling Approach

44. Modeling Kanban Processes in Systems Engineering

45. A Model for Educating Systems Engineers

46. Application of model based systems engineering methods to development of combat system architectures

47. Application of model based systems engineering methods to development of combat system architectures

48. Towards a wider application of the systems approach in information systems and software engineering

49. An Event-driven, Value-based, Pull Systems Engineering Scheduling Approach

50. Improving Systems Engineering Effectiveness in Rapid Response Development Environments

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