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193 results on '"Dai, Bo"'

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1. Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text

2. Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

3. GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

4. GetMesh: A Controllable Model for High-quality Mesh Generation and Manipulation

5. LN3Diff: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation

6. Generalized Predictive Model for Autonomous Driving

7. Stochastic Gradient Succeeds for Bandits

8. BBox-Adapter: Lightweight Adapting for Black-Box Large Language Models

9. Beyond Expectations: Learning with Stochastic Dominance Made Practical

10. Robust Control of An Aerial Manipulator Based on A Variable Inertia Parameters Model

11. RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

12. HYDRA: Model Factorization Framework for Black-Box LLM Personalization

13. Target Networks and Over-parameterization Stabilize Off-policy Bootstrapping with Function Approximation

14. Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF

15. Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion

16. Efficient Duple Perturbation Robustness in Low-rank MDPs

17. Skill Transfer and Discovery for Sim-to-Real Learning: A Representation-Based Viewpoint

18. SemGrasp: Semantic Grasp Generation via Language Aligned Discretization

19. CameraCtrl: Enabling Camera Control for Text-to-Video Generation

20. MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model

21. PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios

22. TELA: Text to Layer-wise 3D Clothed Human Generation

23. PhyRecon: Physically Plausible Neural Scene Reconstruction

24. Controllable Mesh Generation Through Sparse Latent Point Diffusion Models

25. Prototype-based Embedding Network for Scene Graph Generation

26. Task-Oriented Human-Object Interactions Generation with Implicit Neural Representations

27. Learning Universal Policies via Text-Guided Video Generation

28. Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production

29. The Role of Baselines in Policy Gradient Optimization

30. LinkGAN: Linking GAN Latents to Pixels for Controllable Image Synthesis

31. HireVAE: An Online and Adaptive Factor Model Based on Hierarchical and Regime-Switch VAE

32. Probabilistic Adaptation of Text-to-Video Models

33. Controllable Motion Diffusion Model

34. E2EAI: End-to-End Deep Learning Framework for Active Investing

35. AdaPlanner: Adaptive Planning from Feedback with Language Models

36. RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars

37. Towards Multi-Layered 3D Garments Animation

38. LEO: Generative Latent Image Animator for Human Video Synthesis

39. HyperStyle3D: Text-Guided 3D Portrait Stylization via Hypernetworks

40. Stochastic Nonlinear Control via Finite-dimensional Spectral Dynamic Embedding

41. Revisiting the Evaluation of Image Synthesis with GANs

42. Generative Diffusion Prior for Unified Image Restoration and Enhancement

43. SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling

44. AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representation

45. Grid-guided Neural Radiance Fields for Large Urban Scenes

46. 3D Data Augmentation for Driving Scenes on Camera

47. LinkGAN: Linking GAN Latents to Pixels for Controllable Image Synthesis

48. EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusion

49. DiffMorpher: Unleashing the Capability of Diffusion Models for Image Morphing

50. EdgeSAM: Prompt-In-the-Loop Distillation for On-Device Deployment of SAM

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