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21 results on '"Search games"'

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1. On the Effect of Symmetry Requirement for Rendezvous on the Complete Graph.

2. A Classical Search Game in Discrete Locations.

3. On Submodular Search and Machine Scheduling.

4. Approximate solutions for expanding search games on general networks.

5. A composite game of hide and seek.

6. A ROC-Based Approach for Developing Optimal Strategies in UUV Search Planning.

7. Codes, lower bounds, and phase transitions in the symmetric rendezvous problem.

8. Ambush and Active Search in Multistage Predator-Prey Interactions.

9. Searching for an Axis-Parallel Shoreline.

10. A Numerical Approach to the `Princess and Monster΄ Game on an Interval.

11. Strategy for Quickest Second Meeting of Two Agents in Two Locations.

12. Optimal Symmetric Rendezvous Search on Three Locations.

13. Directed Path-width and Monotonicity in Digraph Searching.

14. COMPACT REPRESENTATIONS OF SEARCH IN COMPLEX DOMAINS.

15. Search and Ambush Games with Capacities.

16. Using Agent-based Simulation and Game Theory to Examine the WWII Bay of Biscay U-boat Campaign.

17. Using Agent-based Simulation and Game Theory to Examine the WWII Bay of Biscay U-boat Campaign.

18. Continuous Accumulation Games in Continuous Regions.

19. Game Theory for Unmanned Vehicle Path Planning in the Marine Domain: State of the Art and New Possibilities.

20. A Game Related to the Number of Hides Game.

21. Accumulation Games, Part 1: Noisy Search.

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