Search

Showing total 158 results
158 results

Search Results

1. Generating 3D Paper-Cutting Effects.

2. Design and Implementation of a Game Physics Editor Using XML.

3. Experimental Researches on Gaze-Based 3D Interaction to Stereo Image Display.

4. The Construction of Fuzzy Set and Fuzzy Rule for Mixed Approach in Adaptive Hypermedia Learning System.

5. Comparison of Two Learning Models for Collaborative e-Learning.

6. Computer Simulation of Multi-phase Coupled Heat and Moisture Transfer in Clothing Assembly with a Phase Change Material in a Cold Environment.

7. A 3D Model Feature-Line Extraction Method Using Mesh Sharpening.

8. Knowledge Representing and Clustering in e-Learning.

9. Monitoring the Experiment Process and Diagnosing the Experiment Mistakes Made by Students with Petri Net Modeling.

10. Space Object Geometry and Behavior Modeling Method.

11. Procedural Terrain Detail Based on Patch-LOD Algorithm.

12. Antialiased Shadow Algorithms for Game Rendering.

13. Interactive Mobile Pet Game.

14. A Combination Scheme to Improve TCP Throughput over Multihops Wireless Mobile Ad Hoc Networks.

15. Hybrid Triangle-Based Sub-texel Precision Anisotropic Filtering for Mobile Devices.

16. Computer Supported Remote Learning and Gaming Using Tele-Face Mouse System.

17. Design of a Cartoon Game for Traffic Safety Education of Children in China.

18. A Multimodal Fusion Framework for Children's Storytelling Systems.

19. PS-DA Model of Game Addiction: Theoretical Hypothesis and Case Analysis.

20. Computer-Assisted Teaching in Class Situation: A High-School Math Lab on Vectors.

21. 3-D Graphical Hypermedia Meets Interactive E-Books: A New Paradigm for Experiential Learning.

22. A New Method for Testing Embedded Software with Scenario Pattern.

23. Visual Tools and Examples to Support Active E-Learning and Motivation with Performance Evaluation.

24. Style Conversion of Cartoon Animation.

25. Dynamic Textures Using Wavelet Analysis.

26. Digital Restoration of Historical Heritage by Reconstruction from Uncalibrated Images.

27. Content-Based 3D Model Retrieval for Digital Museum.

28. A Blind Watermarking Algorithm for Animation Used in Digital Heritage.

29. Experiments Towards 3D Immersive Interaction for Digital Libraries.

30. Digital Repair Research on Archeological Relics.

31. Digitization of Culture Heritage Based on Tour into the Picture.

32. Poultry.Internet and Internet Pajama: Novel Systems for Remote Haptic Interaction.

33. Dynamic User Modeling for Sketch-Based User Interface.

34. Computer Interaction by Camera Tracking.

35. Single Camera Based Optical Tracking System for Personal Entertainment.

36. An Augmented Reality Toolkit Based on SEDRIS.

37. A Framework of Collaborative Workspace Based on Multi-stereo Vision and Shared Mixed Reality.

38. Style Animations Generated from Dynamic Model.

39. Adaptive Level Set Method for Mesh Evolution.

40. A Distributed Forest Fire Fighting Simulation System Based on HLA.

41. An Experimental Facial Synthesis System Using Graph Cut and Gradient Domain Fusion.

42. An Integrated Color Changing Simulation System Based on Colorimetric and Chemical Modeling.

43. Research of Dynamic Terrain in Complex Battlefield Environments.

44. Physically-Based Real-Time Music Fountain Simulation.

45. Of Collaborative Learning Team: An Approach for Emergent Leadership Roles Identification by Using Social Network Analysis.

46. Digital Buddhist Image Creation by Haptic Deformation.

47. A Fast Individual Face Modeling and Facial Animation System.

48. Texture Synthesis Using Incremental Patches.

49. Dynamic Surface Deformation and Modeling Using Rubber Sweepers.

50. Improving Game Processing in Multithreading and Multiprocessor Architecture.