Search

Your search keyword '"kinect"' showing total 444 results

Search Constraints

Start Over You searched for: Descriptor "kinect" Remove constraint Descriptor: "kinect" Database Academic Search Index Remove constraint Database: Academic Search Index
444 results on '"kinect"'

Search Results

1. Recognition and Scoring Physical Exercises via Temporal and Relative Analysis of Skeleton Nodes Extracted from the Kinect Sensor.

2. Embodiment of sexuality by Israeli Sign Language signers and hearing Hebrew speakers.

3. Test-Retest Reliability of Movement Displacement during a 20-s Stepping-in-Place Test in Community-Dwelling Older Adults with and without Supportive Care.

4. Gesture-driven interaction service system for complex operations in digital twin manufacturing cells.

5. 基于救援机器人的人体关节点检测方法.

6. Digital Motor Biomarkers of Cerebellar Ataxia Using an RGB-Depth Camera-Based Motion Analysis System.

7. A real-time posture assessment system based on motion capture data for manual maintenance and assembly processes.

8. The Accuracy of the k-Nearest Neighbors and k-Means Algorithms in Gesture Identification.

9. Effects of Bed Material and Downstream Flow Depth on the Evolution of Bed in a Right-Angled Open-Channel Confluence.

10. Assessment of ADHD Subtypes Using Motion Tracking Recognition Based on Stroop Color–Word Tests.

11. Static and dynamic validation of kinect for ergonomic postural analysis using electro-goniometers as a gold standard:A preliminary study.

12. An Improved KNN Classifier for 3D Face Recognition Based on SURF Descriptors.

13. Use improved KINECT to recognize whole-body images to enhance accuracy.

14. Research and Development of Virtual Assembly and Machining System for Metal Cutting Petroleum Machinery Based on Kinect v2.

15. Evidence for a developmental shift in the motivation underlying helping in early childhood.

16. Finding Effective Adjustment Levels for Upper Limb Exergames: Focus Group Study With Children With Physical Disabilities.

17. Depth-Based Measurement of Respiratory Volumes: A Review.

18. Accuracy and Correlation of the Kinect-Based Semi-Automatic Scoring Method for Measuring Anomalous Head Posture as Compared to the CROM® Device.

19. Reflectance Measurement Method Based on Sensor Fusion of Frame-Based Hyperspectral Imager and Time-of-Flight Depth Camera.

20. Assessing Walking Stability Based on Whole-Body Movement Derived from a Depth-Sensing Camera.

21. Using Adaptive Directed Acyclic Graph for Human In-Hand Motion Identification with Hybrid Surface Electromyography and Kinect.

22. Field estimation of maize plant height at jointing stage using an RGB-D camera.

23. Classification of facial paralysis based on machine learning techniques.

24. Bottle counting system for a re-cycling facility based on processing of depth images.

25. How being observed influences preschoolers' emotions following (less) deserving help.

26. Ergonomic Assessment Method of Risk Factors for Musculoskeletal Disorders Associated with Sitting Postures.

27. Ground reaction force and joint moment estimation during gait using an Azure Kinect-driven musculoskeletal modeling approach.

28. Automatic Personality Assessment through Movement Analysis.

29. Estimating human body orientation from image depth data and its implementation.

30. Comparison of Motion Analysis Systems in Tracking Upper Body Movement of Myoelectric Bypass Prosthesis Users.

31. Validity and Reliability of Kinect v2 for Quantifying Upper Body Kinematics during Seated Reaching.

32. Neural Networks for Automatic Posture Recognition in Ambient-Assisted Living.

33. A MOTOR IMAGERY TRAINING FOR IMPROVING ACTION COGNITION RESULTS IN THE REDUCTION OF RESIDUAL SYMPTOMS AFTER MAJOR DEPRESSIVE DISORDER: A SINGLE-CASE STUDY.

34. Image processing based package volume measurement system using kinect sensor.

35. Nintendo WiiTMversus Xbox KinectTM for functional locomotion in people with Parkinson's disease: a systematic review and network meta-analysis.

36. A review of computer vision-based approaches for physical rehabilitation and assessment.

37. Feasibility of a virtual reality-based exercise intervention and low-cost motion tracking method for estimation of motor proficiency in youth with autism spectrum disorder.

38. Development of adaptive human–computer interaction games to evaluate attention.

39. Automated and accurate assessment for postural abnormalities in patients with Parkinson's disease based on Kinect and machine learning.

40. Sistema automatizado de análisis de movimiento para la detección del factor de riesgo ergonómico en la industria de la construcción.

41. Improved 3D Human Motion Capture Using Kinect Skeleton and Depth Sensor.

42. 基于 Kinect V3 深度传感器的田间植株点云配准方法.

43. DESCRIPCIÓN DEL MOVIMIENTO HUMANO BASADO EN EL MARCO DE FRENET SERRET Y DATOS TIPO MOCAP.

44. 基于相关点均值处理的Kinect人手位置检测方法研究.

45. Force Sensorless Admittance Control for Teleoperation of Uncertain Robot Manipulator Using Neural Networks.

46. Comparison of neuromuscular and cardiovascular exercise intensity and enjoyment between standard of care, off-the-shelf and custom active video games for promotion of physical activity of persons post-stroke.

47. Simplified digital balance assessment in typically developing school children.

48. Instrumented Analysis of the Sit-to-Stand Movement for Geriatric Screening: A Systematic Review.

49. Automated measurement of repetitive behavior using the Microsoft Kinect: a proof of concept.

50. Real Time Application for Automatic Object and 3D Position Detection and Sorting with Robotic Manipulator.

Catalog

Books, media, physical & digital resources