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Your search keyword '"ZERO sum games"' showing total 81 results

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81 results on '"ZERO sum games"'

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1. Pure strategy solutions of the progressive discrete silent duel with generalized identical quadratic accuracy functions.

2. Exploring the constraints on artificial general intelligence: A game-theoretic model of human vs machine interaction.

3. Synergetic learning for unknown nonlinear [formula omitted] control using neural networks.

4. Dichotomy value iteration with parallel learning design towards discrete-time zero-sum games.

5. Two-timescale recurrent neural networks for distributed minimax optimization.

6. Optimal [formula omitted] tracking control of nonlinear systems with zero-equilibrium-free via novel adaptive critic designs.

7. Does additional demand for charitable aid increase giving? Evidence from Hurricane Sandy.

8. Output feedback Q-learning for discrete-time finite-horizon zero-sum games with application to the [formula omitted] control.

9. Discrete-time zero-sum games for Markov chains with risk-sensitive average cost criterion.

10. Event-triggered distributed robust optimal control of nonholonomic mobile agents with obstacle avoidance formation, input constraints and external disturbances.

11. Synergetic learning structure-based neuro-optimal fault tolerant control for unknown nonlinear systems.

13. Uncertain stochastic hybrid zero-sum games based on forward uncertain difference equations and backward stochastic difference equations.

14. Advanced optimal tracking integrating a neural critic technique for asymmetric constrained zero-sum games.

15. On the effect of clock offsets and quantization on learning-based adversarial games.

16. Adaptive event-triggered optimal [formula omitted] tracking control for uncertain nonlinear systems: Comparative analysis applied to autonomic tractor-trailer system.

17. Neural Q-learning for discrete-time nonlinear zero-sum games with adjustable convergence rate.

18. Optimal stopping of BSDEs with constrained jumps and related zero-sum games.

19. GPI-Based design for partially unknown nonlinear two-player zero-sum games.

20. A dynamical neural network approach for solving stochastic two-player zero-sum games.

21. Off-policy reinforcement learning-based novel model-free minmax fault-tolerant tracking control for industrial processes.

22. [formula omitted] tracking control for de-oiling hydrocyclone systems via event-triggered reinforcement learning.

23. MPGAN: Multi Pareto Generative Adversarial Network for the denoising and quantitative analysis of low-dose PET images of human brain.

24. Multiagent learning for competitive opinion optimization.

25. Matrix norm methods for zero-sum fuzzy matrix games with payoffs of triangular fuzzy numbers.

26. Solving a class of zero-sum stopping game with regime switching.

27. UAV air combat autonomous trajectory planning method based on robust adversarial reinforcement learning.

28. Novel single-loop policy iteration for linear zero-sum games.

29. Data-driven urban waterlogging risk management approach considering efficiency-equity trade-offs and risk mitigation capability evaluation.

30. Zero-sum game-based optimal control for discrete-time Markov jump systems: A parallel off-policy Q-learning method.

31. Bipartite containment control of multi-agent systems subject to adversarial inputs based on zero-sum game.

32. An optimal Bayesian intervention policy in response to unknown dynamic cell stimuli.

33. Identity concealment games: How I learned to stop revealing and love the coincidences.

34. Genetic selection for reduced parasite load in Atlantic salmon: Zero-sum game or a tool for group-level protection against sea lice?

35. Fault-tolerant tracking control for nonlinear systems with multiplicative actuator faults in view of zero-sum differential games.

36. Learning-based actuator selection for increased attack resilience of uncertain systems.

37. An offender–defender safety game.

38. Randomized semantic games for fuzzy logics.

39. A hybrid emergency decision-making technique based on trapezoidal fuzzy best-worst method and zero-sum game.

40. TSGS: Two-stage security game solution based on deep reinforcement learning for Internet of Things.

41. A stochastic variant of replicator dynamics in zero-sum games and its invariant measures.

42. Two-player zero-sum game based neural critic tracking control for UAUV with unknown disturbance via backstepping method.

43. Optimal operational self-learning control for multi-time scale industrial processes with signal compensations.

44. [formula omitted]output feedback fault-tolerant control of industrial processes based on zero-sum games and off-policy Q-learning.

45. Measuring the evolutionary game process among three functional space types at the county scale in Henan Province, China.

46. Improved saddle point prediction in stochastic two-player zero-sum games with a deep learning approach.

47. Fuzzy approximation-based optimal consensus control for nonlinear multiagent systems via adaptive dynamic programming.

48. Event-triggered adaptive dynamic programming for discrete-time multi-player games.

49. A new perspective to the solution and creation of zero sum matrix game with matrix norms.

50. Fault-tolerant control based on adaptive dynamic programming for reentry vehicles subjected to state-dependent actuator fault.

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