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1. Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program.

2. Computing and analyzing decision boundaries from shortest path maps.

5. <atl>A photogrammetry-based verification of assumptions applied in the interpretation of paper architecture

6. Image deraining based on dual-channel component decomposition.

7. [formula omitted]GAN: Importance Weight and Wavelet feature guided Image-to-Image translation under limited data.

8. LBARNet: Lightweight bilateral asymmetric residual network for real-time semantic segmentation.

9. Deep learning of curvature features for shape completion.

10. A systematic review on open-set segmentation.

11. LFPeers: Temporal similarity search and result exploration.

12. Freeform digital ink annotations in electronic documents: A systematic mapping study.

13. Collaborative use of mobile augmented reality with paper maps

16. Frequency-aware network for low-light image enhancement.

17. Mixed reality human teleoperation with device-agnostic remote ultrasound: Communication and user interaction.

18. Voting-based patch sequence autoregression network for adaptive point cloud completion.

19. Developing an immersive virtual farm simulation for engaging and effective public education about the dairy industry.

20. Linear time manageable edge-aware filtering on complementary tree structures.

21. Human image animation via semantic guidance.

22. [formula omitted]-Curves: Extended log-aesthetic curves with variable shape parameter.

23. Local geometry-perceptive mesh convolution with multi-ring receptive field.

24. GMM-ICQ: A GMM vertex-optimization-based implicitly-connected quadrilateral format for 3D mesh storage.

25. RepDehazeNet: Dual subnets image dehazing network based on structural re-parameterization.

26. 3D face reconstruction from a single image based on hybrid-level contextual information with weak supervision.

28. Lightweight fully connected network-based fast CU size decision for video-based point cloud compression.

29. Self-report user interfaces for patients with Rheumatic and Musculoskeletal Diseases: App review and usability experiments with mobile user interface components.

30. A multimodal smartwatch-based interaction concept for immersive environments.

31. Weighted guided image filtering with entropy evaluation weighting.

32. An overview of Eulerian video motion magnification methods.

33. Efficient boundary surface reconstruction from multi-label volumetric data with mathematical morphology.

34. Perceptual thresholds of visual size discrimination in augmented and virtual reality.

35. Visualising geospatial time series datasets in realtime with the Digital Earth Viewer.

38. A framework for the efficient enhancement of non-uniform illumination underwater image using convolution neural network.

39. Teaching the basics of computer graphics in virtual reality.

40. DCU-NET: Self-supervised monocular depth estimation based on densely connected U-shaped convolutional neural networks.

41. A survey of deep learning methods and datasets for hand pose estimation from hand-object interaction images.

42. Computational design of planet regolith sampler based on Bayesian optimization.

43. Simulating hyperelastic materials with anisotropic stiffness models in a particle-based framework.

44. Arbitrary style transfer based on Attention and Covariance-Matching.

45. An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation.

46. Unsupervised method for identifying shape instances on 3D CAD models.

47. CR-Net: A robust craniofacial registration network by introducing Wasserstein distance constraint and geometric attention mechanism.

48. AdaptMVSNet: Efficient Multi-View Stereo with adaptive convolution and attention fusion.

49. Random screening-based feature aggregation for point cloud denoising.

50. TSNeRF: Text-driven stylized neural radiance fields via semantic contrastive learning.