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1. Assessing the end-of-Semester Examination Papers During the Implementation of The Bologna Process: Bloom's Taxonomy as a Framework.

3. Setting Sail for Tipasa: Preparing for an Interlibrary Loan System Transition.

4. Design of a Company-Engagement Model for Procurement and Supply Management Classes.

5. The Use of Peer Modeling to Increase Self-Efficacy in Research Methods Courses.

6. Forecasting Dropout Trend at King's College of The Philippines using ARIMA Modeling.

7. Representing learning designs in a design support tool.

8. Assessing Online Homework in First-Semester Calculus.

9. Earth surface modeling for education: How effective is it? Four semesters of classroom tests with WILSIM‐GC.

10. Enhancing university exam timetabling through the use of a BSet model.

11. Implementation of a Common Content-Based Assessment for Experiment- Centric Pedagogy in Three HBCU ECE Programs.

12. Creating Learning Interest in the Course "Earthquake Resistant Design of Structures" using Innovative Assessment Methods.

13. Example of Practice: Designing and teaching a course that matters: going beyond business as usual.

14. Refugee "calouros" during the Covid-19 pandemic: effects on Portuguese learning in higher education in Brazil.

15. Standards-Based Grading in a Thermodynamics Course.

16. Inquiring the generative capacity of urban abstraction and mapping for first-semester basic design studio.

17. Continued Development of an Integrated Capstone Design Curriculum.

18. Exam Wrappers, Reflection, and Student Performance in Engineering Mechanics.

19. Development of Assessable Leadership Experiences Outside of the Engineering Classroom.

20. Effective Implementation of Semester System in Colleges: A Case Study of the Affiliated Colleges with the University of Malakand.

21. Faculty Evaluation.

22. Assessing Global Awareness in Undergraduate Introductory Business Finance Course with a Reading Assignment of Wall Street Journal Articles.

23. Investigating undergraduate students' view of and consistency in choosing empirical and deductive arguments.

24. Achieving high student evaluation of teaching response rates through a culture of academic-student collaboration.

25. Flipping the Foundation: A Multi-Year Flipped Classroom Study for a Large- Scale Introductory Programming Course.

26. Work in Progress: Development of Optional Summer Video Content for Preparation for Sophomore Year, with Initial Findings.

28. University Students' Views on the Impact of Student Mobility on their Achievements and Future Prospects.

29. Restructuring Examination System of Institute of Engineering for Establishing Center of Excellence in Engineering Education.

30. See the forest by looking at the trees: Physical education teachers' interpersonal style profiles and students' engagement.

31. Understanding a Transformative Learning Experience during a Global Pandemic through Collaborative Autoethnographic Dialogues.

32. Teaching Control Systems With Pong.

33. Before and After: Team Development in Virtual and In-Person Transfer Student Engineering Design Teams.

34. The Evolution of Peer-Assisted Learning: From SI to PLUS.

35. Implementation of Industry-Inspired Project Management Elements in an Entrepreneurial Capstone Sequence.

36. Calibrating assessment literacy through benchmarking tasks.

37. ICT tools in breaking down social polarization and supporting intergenerational learning: cases of youth and senior citizens.

38. The effect of using personal response system on 6th grade students' achievement and attitudes towards science and technology.

39. Developing a digital application (EVALOE-DSS) for the professional development of teachers aiming to improve their students' linguistic competence.

40. Interaction in asynchronous discussion boards: a campus-wide analysis to better understand regular and substantive interaction.

41. Development of Student Competencies Overtime in an Authentic Immersive Design Experience.

42. Scaling-Up, Institutionalizing, and Sustaining a STEM Talent Expansion Program Program at University XX.

43. Enhancing Engineering Lab Report Writing Using Peer Review Assessment.

44. Evaluating the Usage and Value of Supplemental Materials in a Dynamics Class.

45. Using Aha! Moments to Understand Leadership Theory.

46. Community Based Learning Projects and Electronic Platforms in Business Statistics Courses.

47. Gamifying the Project in Hardware-based Courses.

48. FACEBOOK MEDIATED INTERACTION AND LEARNING IN DISTANCE LEARNING AT MAKERERE UNIVERSITY.

49. A Real World Design Project in a One Semester Civil Engineering Capstone Design Course.

50. PERSISTENCE OF PLAYING SCHOOL: EXAMINING AN IMMERSIVE 90-DAY SEMESTER-PROGRAM FOR SHAPING STUDENTS’ MATHEMATICAL PRACTICES.