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1. Integrating educational robot and low-cost self-made toys to enhance STEM learning performance for primary school students.

2. Gamification improves learning: Experience in a training activity of computer programming in higher education.

3. Moving lab‐based in‐person training to online delivery: The case of a continuing engineering education program.

4. Practical Implementation of Outcome-Based Education Practices in the Indian Engineering Institutes: An Objective Based Investigation.

5. System modelling: Exploring engineering students perceptions and learning outcomes.

6. AI literacy curriculum and its relation to children's perceptions of robots and attitudes towards engineering and science: An intervention study in early childhood education.

7. The effect of virtual reality media characteristics on flow and learning transfer in job training: The moderating effect of presence.

8. An Examination of the Proposed Changes to ABET-EAC-Criteria.

9. Motivational and cognitive benefits of training in immersive virtual reality based on multiple assessments.

10. Smartphones or laptops in the collaborative classroom? A study of video-based learning in higher education.

11. How to integrate ergonomics into product design through the user centered design approach.

12. Gamifying model-based engineering: The PapyGame tool.

13. Supporting teaching practice, program improvement, and accreditation efforts in an engineering program.

14. Virtual reality in problem‐based learning contexts: Effects on the problem‐solving performance, vocabulary acquisition and motivation of English language learners.

15. Using educational data from teaching and learning to inform teachers' reflective educational design in inquiry-based STEM education.

16. Understanding the Link Between Construction Safety & Productivity: An Active Learning Simulation Exercise.

17. Analysis of learning outcomes in engineering programs.

18. Engineering Learning Outcomes: The Possible Balance between the Passion and the Profession.

19. Lessons From an Analysis of the Intended Learning Outcomes of Integrative Project Units Within Engineering Programs.

20. How can systems engineering inform the methods of programme evaluation in health professions education?

21. Understanding the Gender Gap in Science and Engineering: Evidence from the Chilean College Admissions Tests.

22. Alternative education needs in Oman: accommodating learning diversity and meeting market demand

23. Connecting Competences and Pedagogical Approaches for Sustainable Development in Higher Education: A Literature Review and Framework Proposal