1. CALL FOR PAPERS: THE GAME, A GAMIFIED TOOL FOR TEACHING SCIENTIFIC WRITING IN ENGINEERING STUDENTS.
- Author
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NÚÑEZ-PACHECO, ROSA, VIDAL, ELIZABETH, TURPO-GEBERA, OSBALDO, and CASTRO-GUTIÉRREZ, EVELING
- Subjects
TECHNICAL writing ,TECHNICAL writing education ,ENGINEERING students ,CONVENIENCE sampling (Statistics) ,GAMIFICATION ,USER experience ,TRAINING of engineers - Abstract
This paper presents the evaluation of the alpha version of a gamified tool called Call for Papers: The Game (CfP:TG), specially designed for teaching scientific writing in the training of future engineers. A non-probabilistic convenience sampling was carried out with the participation of engineering students from a Peruvian public university. The short version of the user experience questionnaire (UEQ) was applied, and usability was qualitatively evaluated. The main results indicate that the Pragmatic Quality of CfP:TG is in the neutral range with a value of 0.729, and the Hedonic Quality receives a positive evaluation with a value of 1.089. [ABSTRACT FROM AUTHOR]
- Published
- 2023
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