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1. A study of competence in mathematics and mechanics in an engineering curriculum.

2. Guidelines to design engineering education in the twenty-first century for supporting innovative product development.

3. Assessment in PBL-Do We Assess the Learner or the Product?

4. MOTIVATIONS AND USE OF VIDEO GAMES IN ENGINEERING STUDENTS.

5. An Analysis of Soft Skills Development of A Formula-Student (SAE) Team.

6. A triangular approach to integrate research, education and practice in higher engineering education.