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29 results

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1. The effects of mobile technology usage on cognitive, affective, and behavioural learning outcomes in primary and secondary education: A systematic review with meta‐analysis.

2. Mindfulness in a digital math learning game: Insights from two randomized controlled trials.

3. Factors influencing students' listening learning performance in mobile vocabulary‐assisted listening learning: An extended technology acceptance model.

4. The effect of learning strategies adopted in K12 schools on student learning in massive open online courses.

5. Captioning and repetition for Chinese students' immediate and delayed retention of English‐speaking multimedia lessons.

6. Procedural knowledge acquisition in a second‐year nursing course. Effectiveness of a digital video‐based collaborative learning‐by‐design activity using hypervideo.

7. Impact of a game‐based intervention on fraction learning for fifth‐grade students: A pre‐registered randomized controlled study.

8. Primary school students' perceptions and developed artefacts and language from learning coding and computational thinking using the 3C model.

9. Effects of flipped English learning designs on learning outcomes and cognitive load: Workload of out‐of‐class activities versus during‐class activities.

10. Who benefits and who doesn't in virtual reality learning: An experimental study comparing two types of school.

11. Incorporating hands‐on experiments into an online science course.

12. Effects of feedback visualisation of peer‐assessment on pre‐service teachers' data literacy, learning motivation, and cognitive load.

13. Effect sizes and research directions of technology application in museum learning: Evidence obtained by integrating meta‐analysis with co‐citation network analysis.

14. Effects of providing EFL learners with additional online and face‐to‐face practise opportunities to promote active learning in higher education.

15. Online collaborative tools for science education: Boosting learning outcomes, motivation, and engagement.

16. Exploring the effects of automatic speech recognition technology on oral accuracy and fluency in a flipped classroom.

17. The effect of mobile assisted teaching on nursing students' learning ventrogluteal injection application: The case of Turkey.

18. Differences in the perception of the role of instructors among Western and Chinese students in online teaching practices.

19. Digital re‐attributional feedback in high school mathematics education and its effect on motivation and achievement.

20. The effects of video‐driven discussions integrated into the flipped classroom model on learning achievement, practical performance, and higher‐order thinking skills in dental education.

21. AI literacy curriculum and its relation to children's perceptions of robots and attitudes towards engineering and science: An intervention study in early childhood education.

22. Satisfaction is insufficient: Insights from a randomized, controlled trial of a marketing simulation game.

23. The effect of virtual reality media characteristics on flow and learning transfer in job training: The moderating effect of presence.

24. Competence development in collaborative hybrid learning among health sciences students: A quasi‐experimental mixed‐method study.

25. Effects of collaborative filtering‐based peer recommendation mechanism on in‐service teachers' learning performance, knowledge construction, and social network during online training.

26. A study on learning analytics of using mobile augmented reality application to enhance cultural competence for design cultural creation in higher education.

27. Using metacognitive prompts to enhance self‐regulated learning and learning outcomes: A meta‐analysis of experimental studies in computer‐based learning environments.

28. Meta‐analysis examining the effects of electronic storybooks on language and literacy outcomes for children in grades Pre‐K to grade 2.

29. Factors impacting university students' online learning experiences during the COVID‐19 epidemic.