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2. A cautionary note on checking software engineering papers for plagiarism

3. Hints on writing technical papers and making presentations

4. Optimal digital control of a laboratory-scale paper machine headbox

5. Evaluation of Final Examination Papers in Engineering: A Case Study Using Bloom's Taxonomy

6. Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review.

7. Optimal Digital Control of a Laboratory-Scale Paper Machine Headbox

8. A Cautionary Note on Checking Software Engineering Papers for Plagiarism

9. Hints on writing technical papers and making presentations

10. A Position Paper on Guidelines for Electrcal and Computer Engineering Education

11. A Record for Invention: Thomas Edison and His Papers

12. From University Term Papers to Industry Technical Reports an Attempt to Bridge the Existing Gap

13. Comparing Online to Face-to-Face Delivery of Undergraduate Digital Circuits Content.

14. Various Interactive and Self-Learning Focused Tutorial Activities in the Power Electronic Course.

15. Long Term Effects of Pair Programming.

16. Effect of Combined Use of Flipped Learning and Inquiry-Based Learning on a System Modeling and Control Course.

17. Self-Efficacy as a Long-Term Outcome of a General Education Course on Digital Technologies.

18. Recursion Removal as an Instructional Method to Enhance the Understanding of Recursion Tracing.

19. Motivating Power System Protection Course Students by Practical and Computer-Based Activities.

20. Teaching Power Electronics With a Design-Oriented, Project-Based Learning Method at the Technical University of Denmark.

21. Heuristics for the Development and Evaluation of Educational Robotics Systems.

22. An iLab for Teaching Advanced Logic Concepts With Hardware Descriptive Languages.

23. Hybrid Problem-Based Learning in Digital Image Processing: A Case Study.

24. Mobile Robot Lab Project to Introduce Engineering Students to Fault Diagnosis in Mechatronic Systems.

25. A Project-Based Cooperative Approach to Teaching Sustainable Energy Systems.

26. Teaching Game Theory to Improve Adversarial Thinking in Cybersecurity Students.

27. Analysis of Students’ Ratings of Teaching Quality to Understand the Role of Gender and Socio-Economic Diversity in Higher Education.

28. Can a One-Day Conference Change Female High School Students' Perception of Electrical Engineering?

29. A simplified analysis of the six-element model of a three-phase induction motor

30. Collaborative Learning Using Wiki Web Sites for Computer Science Undergraduate Education: A Case Study.

31. Using PSpice in Teaching Impulse Voltage Testing of Power Transformers to Senior Undergraduate Students.

32. A Survey of Current Trends in Master’s Programs in Microelectronics.

33. Particle in a Box: An Experiential Environment for Learning Introductory Quantum Mechanics.

34. Students’ Task Interpretation and Conceptual Understanding in an Electronics Laboratory.

35. A Quantitative Analysis of Self-Efficacy, Causal Attributions, Academic Performance, Personal Characteristics, and Life at University: An Engineering Education Outlook.

36. Potential for Incorrect Solutions of Continuous-Time LTI System Problems When Using Eigenfunctions

37. Innovative Mobile Robot Method: Improving the Learning of Programming Languages in Engineering Degrees.

38. Empirical Analysis of the Use of the VISIR Remote Lab in Teaching Analog Electronics.

39. Training Engineers for the Ambient Intelligence Challenge.

40. A Brain–Computer Interface Project Applied in Computer Engineering.

41. The Issue of (Software) Plagiarism: A Student View.

42. Augmented Reality for the Improvement of Remote Laboratories: An Augmented Remote Laboratory.

43. Emulation-Based Virtual Laboratories: A Low-Cost Alternative to Physical Experiments in Control Engineering Education.

44. Persistence, Resilience and Mathematics in Engineering Transfer Capital.

45. A Longitudinal Study of Nonoriginal Content in Final-Year Computing Undergraduate Projects.

46. Free- and Open-Source Software for a Course on Network Management: Authoring and Enactment of Scripts Based on Collaborative Learning Strategies.

47. Virtual Laboratory for QoS Study in Next-Generation Networks With Metro Ethernet Access.

48. Guest Editorial: Plagiarism.

49. A Multidisciplinary PBL Robot Control Project in Automation and Electronic Engineering.

50. Exploring Undergraduate Students’ Computational Modeling Abilities and Conceptual Understanding of Electric Circuits.