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1. Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review.

2. Heuristics for the Development and Evaluation of Educational Robotics Systems.

3. Utilizing Portable Learning Technologies to Improve Student Engagement and Retention.

4. Helping Engineering Students Learn in Introductory Computer Science (CS1) Using Computational Creativity Exercises (CCEs).

5. Use of SPICE Circuit Simulation to Guide Written Reflections and Metacognition.

6. Analytical Techniques for Developing Argumentative Writing in STEM: A Pilot Study.

7. Impact of Mixed Pedagogy on Engineering Education.

8. Teaching Networks to Digital Humanists.

9. Teaching Digital Circuit Design With a 3-D Video Game: The Impact of Using In-Game Tools on Students’ Performance.

10. Online Peer Assessment in Undergraduate Electrical Engineering Course.

11. Tiered Assignments in Lab Programming Sessions: Exploring Objective Effects on Students’ Motivation and Performance.