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1. Coding choreography: Understanding student responses to representational incompatibilities between dance and programming.

2. Sampling Near Neighbors in Search for Fairness.

3. Resolution of the Burrows-Wheeler Transform Conjecture.

4. Hands on programming: Teachers' use of Metaphors in gesture and Speech make Abstract concepts tangible.

5. Code the mime: A 3D programmable charades game for computational thinking in MaLT2.

7. Guest Editorial Special Issue "Recent Trends on Advanced Computing: The Converging Technologies".

8. TEACHING MOBILE DEVELOPMENT WITH APP INVENTOR AND PAIR PROGRAMMING.

9. A framework for defining coupling metrics.

10. Parallelization of the FICO Xpress-Optimizer.

11. All Roads Lead to Computing: Making, Participatory Simulations, and Social Computing as Pathways to Computer Science.

12. Building Capacity for Computational Thinking in Youth through Informal Education.

13. Discovering frequent induced subgraphs from directed networks.

14. A Computational Conundrum: “What is a Computer?” A Historical Overview.

15. Hybrid Water Flow-like Algorithm with Tabu Search for Traveling Salesman Problem.

16. Enhancing context knowledge repositories with justifiable exceptions.

17. Using IOIOAI in introductory courses to embedded systems for engineering students: a case study.

18. Present Status And Tendencies In Docking Systems' Development.

19. Gamifying Computer Science Education for Z Generation.

20. Exploring software security approaches in software development lifecycle: A systematic mapping study.

21. An IoT and Wearable Technology Hackathon for Promoting Careers in Computer Science.

22. A Direct Product Theorem for Two-Party Bounded-Round Public-Coin Communication Complexity.

23. Closed world specialisation inside the induction process.

24. Assessing collaborative computing: development of the Collaborative-Computing Observation Instrument (C-COI).

25. SUPERGLUE: A SHARED MEMORY FRAMEWORK USING DATA VERSIONING FOR DEPENDENCY-AWARE TASK-BASED PARALLELIZATION.

26. Aplicación web basada en programación por restricciones para ingeniería de asignación de espectro.

27. Layered modeling and generation of Pollock's drip style.

28. Current State of the Multisets Theory from the Essential Viewpoint.

29. SPARK 2014 Rationale: Data dependencies and Information Flow.

30. Evolutionary membrane computing: A comprehensive survey and new results.