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1. Evaluation of Question Papers by Board of Intermediate and Secondary Education Using Item Analysis and Blooms Taxonomy

2. Invited Paper: Survey of Technology and Skills in Demand: The 2022 Update

3. Breaking the Code: The State of Computer Science Education in America's Public Schools. White Paper No. 206

4. Hybrid Simulation of a Scientific Conference: Inquiry-Based Learning to Enable Master's Degree Students to Acquire Research Skills

5. Sprint, Then Fly: Teaching Agile Methodologies with Paper Airplanes

6. Preparing Students for a Future in Fintech: The Role of Massachusetts Public Universities. White Paper No. 194

7. Not All Tests Are Created Equal: A Quantitative Posttest Only Non-Equivalent Groups Study on the Difference in Computer Science Student Performance between Paper and Online Open-Book Exams

8. Bridging Research and Practice in Science Education: Selected Papers from the ESERA 2017 Conference. Contributions from Science Education Research. Volume 6

9. Teaching Tip: How to Teach Information Systems Students to Design Better User Interfaces through Paper Prototyping

10. Gender and Belonging in Undergraduate Computer Science: A Comparative Case Study of Student Experiences in Gateway Courses. WCER Working Paper No. 2016-2

11. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology - Volume 1 and Selected Papers on the Practice of Educational Communications and Technology - Volume 2 (34th, Jacksonville, Florida, 2011)

12. Invited Paper: The Times They Are a Changin'--How Non-Technology Factors Have Affected IS Curriculum over Time

13. Invited Paper: Bridging the Gap between IS Education and IS Research--What Can Be Done to Help?

14. Invited Paper: Ingredients of a High-Quality Information Systems Program in a Changing IS Landscape

15. System for Automatic Generation of Examination Papers in Discrete Mathematics

16. Teaching Applications and Implications of Blockchain via Project-Based Learning: A Case Study

17. Invited Paper: Growth, Adaptability, and Relationships within the Changing Landscape of IS Education

18. Invited Paper: IS2010--A Retrospective Review and Recommendation

19. Invited Paper: Teaching Critical Thinking, Problem Solving, and Design Thinking--Preparing IS Students for the Future

20. Invited Paper: Subsumption of Information Systems Education towards a Discipline of Design

21. Research and Trends in Computer Science and Educational Technology during 2016-2020: Results of a Content Analysis

22. ICCE/ICCAI 2000 Full & Short Papers (Globalization vs. Localization).

23. Differences between Computer Administered and Paper Administered Computer Anxiety and Performance Measures.

24. Active Learning Strategies in Computer Graphics. Research Paper: Connecting Technology to Teaching and Learning.

25. An Assessment of Retention and Depth of Processing Associated with Notetaking Using Traditional Pencil and Paper and an On-line Notepad during Computer-Delivered Instruction.

26. Occasional Papers in Distance Education. Number 9.

27. Project Development for Blood Bank Application and Convertor for Software Testing

28. Using Self-Evaluation Assignments to Teach 3D Coordinate Transformations in Robotics

29. Explaining Code Examples in Introductory Programming Courses: LLM vs Humans

30. Cheaters or AI-Enhanced Learners: Consequences of ChatGPT for Programming Education

31. Redesigning CS 100 in the Context of a Changing University Curriculum

32. Student-Driven Programming Instruction: A Follow-Up Study

33. Justifications for the Study of Computers on the Curriculum: Neo-Vocational Ideology Veiled in Progressive Educational Discourse

34. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Madeira, Portugal, July 1-4, 2016)

35. Recruiting the Next Generation of Information Technology Professionals

36. KC-Finder: Automated Knowledge Component Discovery for Programming Problems

37. Evaluation of the Use of MIDEP Card in Physical Programming Teaching

38. Building Career Skills in Computer Science Students through Design Thinking Hackathons

39. The Trigger-Based Discussion-Oriented Continuous Learning Model

40. Characterization of Physical Computing Devices by Attributes from a Pedagogical Perspective

41. Games as a Mode of Instruction in Object-Oriented Concepts

42. National Computing Studies Summit: Open Learning Approaches to Computing Studies--An ACCE Discussion Paper

43. Tools to Use in an Information Technology Class--and Best of All They Are FREE, Version 2.0!

44. Dialogism Meets Language Models for Evaluating Involvement in CSCL Conversations

45. Evaluation of Question papers by Board of Intermediate and Secondary Education using Item Analysis and Blooms Taxonomy.

46. Training in Information Systems Design for Urban and Regional Planners in Developing Countries. A Concept Paper Prepared for the UNCRD.

47. Economic Returns to Schooling Decisions. AIR Forum 1979 Paper.

48. Managing Graduate Student Advisement Questions during a Season of Explosive Growth: Development and Testing of an Advising Chatbot

49. Call for Papers. Correctional Education Association 1986 Annual Conference (Cincinnati, Ohio, July 6-9, 1986).

50. Proceedings of the International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems (Lisbon, Portugal, July 15-19, 2014)