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1. Online collaborative tools for science education: Boosting learning outcomes, motivation, and engagement.

2. The effects of video‐driven discussions integrated into the flipped classroom model on learning achievement, practical performance, and higher‐order thinking skills in dental education.

3. Understanding the experiences of teacher candidates related to online flipped learning in relation to Community of Inquiry framework.

4. Comparison of object‐oriented and robot programming activities: The effects of programming modality on student achievement, abstraction, problem solving, and motivation.

5. Effects of the ARCS‐V‐based motivational strategies on online learners' academic performance, motivation, volition, and course interest.

6. The effects of augmented reality on students' academic achievement and motivation in a biology course.

7. Kes Sesi: A mobile game designed to improve kindergarteners' recognition of letter sounds.

8. Students' mathematics word problem-solving achievement in a computer-based story.