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1. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (40th, Jacksonville, Florida, 2017). Volume 1

2. Case Study: Creation of a Degree Program in Computer Security. White Paper.

3. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Educational Technologies (5th, Sydney, Australia, December 11-13, 2017)

4. Score Prediction from Programming Exercise System Logs Using Machine Learning

5. Proceedings of the International Conference on Educational Data Mining (EDM) (4th, Eindhoven, the Netherlands, July 6-8, 2011)

6. Comparing Course Delivery Methods, What Do Students Prefer and What Works

7. Teaching Robotics during COVID-19: Machine Learning, Simulation, and AWS DeepRacer

8. Proceedings of International Conference on Research in Education and Science (Antalya, Turkey, March 24-27, 2022). Volume 1

9. Towards a Framework to Improve the Quality of Teaching and Learning: Consciousness and Validation in Computer Engineering Science, UCT

10. The Early Period of the 'Digital Revolution' from the Point of View of Intellectual History

11. Perspectives on the Past, Present, and Future in Computer-Related Areas as They Impact Academia, Business, and Other Areas

12. Does Like Seek Like?: The Formation of Working Groups in a Programming Project

13. Moving beyond Text Highlights: Inferring Users' Interests to Improve the Relevance of Retrieval

14. Diversity as an Advantage: An Analysis of Career Competencies for IT Students

15. Mining Behaviours of Students in Autograding Submission System Logs

16. Making Construals as a New Digital Skill for Learning

17. The Development of Computational Thinking in the Context of Science and Engineering Practices: A Self-Regulated Learning Approach

18. Is the Doer Effect Robust across Multiple Data Sets?

19. Making Sense of the Multiple Meanings of 'Embodied Mathematics Learning'

20. Conference on Information Technology in Education and Training, Session 4.

21. Digital Libraries Based on Full-Text Retrieval.

22. Computational Thinking Patterns

23. Utilizing a CMS to Facilitate Computer Science Instruction

24. Increasing the Interest of Elementary Age Students in Computer Science though Day Camps

25. Demography and IT/IS Students: Is This Digital Divide Widening?

26. Snatching Defeat from the Jaws of Victory: When Good Projects Go Bad. Girls and Computer Science.

27. Implementing a Computer/Technology Endorsement in a Classroom Technology Master's Program.

28. Innovation on Teaching/Learning Aspects for Entry Level Courses.

29. Riding the Technology Wave.

30. Developing Educational Materials in Java: A Report from the Front Lines.

31. The Effects of Cooperative Learning in a Second-Semester University Computer Science Course.

32. Parameter Passing: The Conceptions Novices Construct.

33. Are Computer Science Students Ready for the Real World.

34. Information Professionals as Intelligent Agents--Or When Is a Knowbot Only a Robot?

35. Information Technology Curricula: Business and Interdisciplinary Perspectives.

36. Gender and Computer Science Majors: Perceptions and Reality.

37. Caltech CRPC Outreach Programs for Minorities and Women.

38. Assessing Computer Knowledge among College Students.

39. A Software Laboratory Environment for Computer-Based Problem Solving.

40. Breadth-Oriented Outcomes Assessment in Computer Science.

41. Approaches to Classroom-Based Computational Science.

42. Laboratories for a Liberal Education Computer Science Course.

43. Introducing Elderly College Students to Multimedia: An Intergenerational Approach.

44. Distance Education: The Application of Technology to Education and Training (APTEC).

45. Statistics Achievement: A Function of Attitudes and Related Experiences.

46. Synthetic Biology: Knowledge Accessed by Everyone (Open Sources)

47. Recruiting Women into Computer Science and Information Systems

48. A Project-Based Learning Setting to Human-Computer Interaction for Teenagers

49. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (Madrid, Spain, October 19-21, 2012)

50. Enterprise 3.0 in Engineering Education