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16 results

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1. Effective Learner-Centered Approach for Teaching an Introductory Digital Systems Course.

2. Computational Creativity Exercises: An Avenue for Promoting Learning in Computer Science.

3. The Design and Effect of a Scaffolded Concept Mapping Strategy on Learning Performance in an Undergraduate Database Course.

4. An IoT and Wearable Technology Hackathon for Promoting Careers in Computer Science.

5. The Issue of (Software) Plagiarism: A Student View.

6. Evaluation of the Effectiveness of a Web-Based Learning Design for Adult Computer Science Courses.

7. An Animated Introduction to Relational Databases for Many Majors.

8. OER Approach for Specific Student Groups in Hardware-Based Courses.

9. Using Intelligent Tutors to Teach Students How APIs Are Used for Software Engineering in Practice.

10. A One-Year Introductory Robotics Curriculum for Computer Science Upperclassmen.

11. The Company Approach to Software Engineering Project Courses.

12. Improving Students With Rubric-Based Self-Assessment and Oral Feedback.

13. Learning Intelligent Genetic Algorithms Using Japanese Nonograms.

14. Flip-Flops in Students' Conceptions of State.

15. Marrying Content and Process in Computer Science Education.

16. Teaching Digital Systems in the Context of the New European Higher Education Area: A Practical Experience.