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1. An interactive teaching evaluation system for preschool education in universities based on machine learning algorithm.

2. Not just for fun: The effect of pseudo-reviews on consumer behavior.

3. The 4C framework: Towards a holistic understanding of consumer engagement with augmented reality.

4. The automated model of comprehension version 4.0 – Validation studies and integration of ChatGPT.

5. The future of prejudice reduction research: A critical review of the role of virtual reality (VR).