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1. Computer graphics “Made in Germany”: Darmstadt, the leading “Computer Graphics and Visual Computing Hub” in Europe: The way from 1975 to 2014.

2. Freeform extrusion by sketched input

3. Tangible images of real life scenes.

4. of polygons

5. CudaHull: Fast parallel 3D convex hull on the GPU

6. High-level application development for non-computer science majors using image processing

7. On the development of evolutionary artificial artists

8. Visual text mining using association rules

9. Reflectance modeling for a textured object under uncontrolled illumination from high dynamic range maps

10. Pseudo surface-texture synthesis

11. A combined introductory course on human–computer interaction and computer graphics

12. Computer Graphics education in different curricula: analysis and proposal for courses

13. Occlusion Culling in OpenSG PLUS

14. Fast neighborhood operations for images and volume data sets

15. Selective refinement of progressive meshes using vertex hierarchies

16. Additional rich resources for computer graphics educators

17. Improving progressive view-dependent isosurface propagation