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24 results

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1. Synthetic biological neural networks: From current implementations to future perspectives.

2. Toward best practices in embedded ethics: Suggestions for interdisciplinary technology development.

3. Learning to communicate computationally with Flip: A bi-modal programming language for game creation.

4. Extending the nomological network of computational thinking with non-cognitive factors.

5. Towards understanding students' sensemaking of test case design.

6. OpenGnSys: A novel system toward centralized deployment and management of computer laboratories.

7. Which cognitive abilities underlie computational thinking? Criterion validity of the Computational Thinking Test.

8. Development of a game-design workshop to promote young girls' interest towards computing through identity exploration.

9. Informatics meets foreign languages COOL ideas for a cross-curricular cooperation

10. Approximating fault-tolerant group-Steiner problems

11. Computer-game construction: A gender-neutral attractor to Computing Science

12. Teacher agency and learner agency in teaching and learning a new school subject, Leaving Certificate Computer Science, in Ireland: Considerations for teacher education.

13. Critical factors towards analysing teachers' presence in on-line learning communities.

14. Announcing one's work in PhD theses in computer science: A comparison of Move 3 in literature reviews written in English L1, English L2 and Spanish L1.

15. Review on teaching and learning of computational thinking through programming: What is next for K-12?

16. Computer science education and K-12 students' computational thinking: A systematic review.

17. Salespoint: A Java framework for teaching object-oriented software development.

18. Design and evaluation of a learning environment to effectively provide network security skills.

19. Transitioning from introductory block-based and text-based environments to professional programming languages in high school computer science classrooms.

20. Blending traditional teaching methods with learning environments: Experience, cyclical evaluation process and impact with MAgAdI.

21. High-level application development for non-computer science majors using image processing

22. An empirical study on students’ ability to comprehend design patterns

23. A multiscale “Trefftz” computational method for medium-frequency vibrations of assemblies of heterogeneous plates with uncertainties

24. An evaluation of one-on-one advanced proficiency training in clinicians’ use of computer information systems