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1. Modeling event-based communication in component-based software architectures for performance predictions.

2. From Cards to Code: How Extreme Programming Re-Embodies Programming as a Collective Practice.

3. A Successful Software Development.

4. The first decade of an undergraduate degree programme in software engineering.

5. Effects of stability on model composition effort: an exploratory study.

6. Stateful component-based performance models.

7. Deriving performance-relevant infrastructure properties through model-based experiments with Ginpex.

8. Ideas, subjects, and cycles as lenses for understanding the software design process

9. Domain science and engineering from computer science to the sciences of informatics. Part I: Engineering.

10. Understanding Exception Handling: Viewpoints of Novices and Experts.

11. Analysis of Components for Generalization using Multidimensional Scaling.

12. Visual specification of measurements and redesigns for domain specific visual languages

13. UML vs. classical vs. rhapsody statecharts: not all models are created equal.

14. An operational model for structuring the requirements generation process.

15. Model-Based Performance Prediction in Software Development: A Survey.

16. The Software Testing Automation Framework.

17. Improving software testing via ODC: Three case studies.

18. Using a model-based test generator to test for standard conformance.

19. Metrics to evaluate vendor-developed software based on test case execution results.

20. A concept-oriented belief revision approach to domain knowledge recovery from source code.

21. Three empirical evaluations of a software reuse reference model.

22. Mapping software: Are we nearing standardization?

23. Software development cost estimation approaches – A survey.

24. The design and analysis of real-time systems using the ASTRAL software development environment.

25. State-Based Model Checking of Event-Driven System Requirements.

26. Rule-Based Design Methodology for Solving Control Problems.

27. An Experimental Investigation of Software Metrics and Their Relationship to Software Development Effort.

28. A Conceptual Analysis of the Draco Approach to Constructing Software Systems.

29. Theory of Modules.

30. Gandalf: Software Development Environments.

31. A Survey of Software Design Techniques.

32. The Last 10 Percent.

33. Abstract Requirements Specification: A New Approach and Its Application.

34. Improving academic software engineering projects: A comparative study of academic and industry projects.

35. Systems engineering for software engineers.

36. Software engineering programmes are not computer science programmes.

37. Forging a discipline: An outline history of software engineering education.

38. "The Golden Age of Software Architecture" Revisited.

39. Comments on "Factor that Impact Implementing a System Development Methodology".

40. A Simplification of a Conversation Design Scheme Using Petri Nets.

41. Preface.