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1. A Comparison of the Axiomatic and Functional Models of Structured Programming.

2. An Intelligent Tutoring System for the Dijkstra-Gries Methodology.

3. Early Experience with the Visual Programmer's WorkBench.

4. Programming with Verification Conditions.

5. An Approach to Formal Definitions and Proofs of Programming Principles.

6. State Constraints and Pathwise Decomposition of Programs.

7. Program Correctness: On Inductive Assertion Methods.