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1. Database Integrity Block Construct: Concepts and Design Issues.

2. A Comparison of the Axiomatic and Functional Models of Structured Programming.

3. A Model of Recoverability in Multilevel Systems.

4. An Intelligent Tutoring System for the Dijkstra-Gries Methodology.

5. Two-State Self-Stabilizing Algorithms for Token Rings.

6. Improving Quicksort Performance with a Codeword Data Structure.

7. On Satisfying Timing Constraints in Hard-Real-Time Systems.

8. Early Experience with the Visual Programmer's WorkBench.

9. Graph Traversal Techniques and the Maximum Flow Problem in Distributed Computation.

10. Programming with Verification Conditions.

11. Initial Report on a Lisp Programmer's Apprentice.

12. An Approach to Formal Definitions and Proofs of Programming Principles.

13. On the Efficient Engineering of Ambitious Program Analysis.

14. Persistent Caching: An Implementation Technique for Complex Objects with Object identity.

15. Communicating Real-Time State Machines.

16. A Control-Flow Normalization Algorithm and Its Complexity.

17. State Constraints and Pathwise Decomposition of Programs.

18. An Entity-Relationship Programming Language.

19. A Distributed Scheme for Detecting Communication Deadlocks.

20. Optimal Load Balancing in a Multiple Processor System with Many Job Classes.

21. Some Aspects of the Verification of Loop Computations.

22. Specifying and Verifying Requirements of Real-Time Systems.

23. Global States of a Distributed System.

24. Program Correctness: On Inductive Assertion Methods.

25. Conditions for the Equivalence of Synchronous and Asynchronous Systems.

26. Automating the Selection of Implementation Structures.